-{drop undead}-
By levelcapybara on March 7, 2026 3:53 pm
› flavor text #1
‹ flavor text #1
"I see them in dreams whenever I don't die. They speak with a voice like billions talking at a time. It's overwhelming. But I need to hear it.
They say they want to bring everyone back. Just like they do with me."
- Flower Girl.
› flavor text #2
‹ flavor text #2
"Damn - we got wrecked. 😕 Everybody's HP's at zero. Nobody's dead or anything, but...eh, screw it. Let's go home."
- Moon Dude.
› premise
‹ premise
In the Garland System, plant life is power. This system’s Earth was once overrun and radically terraformed by a catastrophic influx of hungry flora - the tragedy commonly called the Super Bloom. Now, elites across the Garland System conspire to trigger a Second Bloom: one which will wreak havoc far beyond Earth.
Their base of operations is none other than Flower Tower. And Flower Girl, determined to foil their plans, is running out of time to reach the top.
› logs:party (updated)
‹ logs:party (updated)
-{Flower Girl}-
(Visual Motif: florist, bird of paradise)
The Gravest Gardener. A vigilante living in hiding as the last human on Earth.
Reviled and blamed by most in the Garland System, herself included, for inadvertently triggered the original Super Bloom which doomed mankind. Determined to prevent history from repeating itself - even if she must change the course of history alone.
Burns and respawns from her ashes when mortally wounded, along with any dormant plant life that lies in the seed bank below. Cannot truly be killed - but can be agitated.
Wields twin sickles and a complete disregard for personal space.
-{Moon Dude}-
(Visual Motif: spaceman, starsister flower)
The Lunar Legend. A mercenary rumored to be the last living human on the moon.
Disarmingly carefree in even the most tense situations, but undyingly devoted those he holds dear - and to his home most of all. Entangled in an escalating battle against his arch nemesis, the Moon Baron, for the fate of the moon and the few who still live there.
Wears a spacesuit because plainwear looks stupid in space. Wears a crimson hoodie with gold accents over the spacesuit because spacesuits look stupid on earth. Perfectly dressed for any occasion.
Dual wields two halves of a flagpole he cut in half long ago because “nobody owns the moon.”
-{The Necromancer}-
(Visual Motif: manikin, vivianite, lycoris)
The Bring-It-Backer. Animate vivianite sculpted in tribute to, and in the image of, every human that ever lived. Adorned with a lycoris headdress and draped in mystery.
Anything dead - beings, languages, civilizations, dreams - can be made to serve them in battle.
Their past is everyone's past. Their future is everyone's future.
› logs:setting
‹ logs:setting
-{The Garland System}-
Celestial bodies of the Garland System experience lifecycles in four stages: (1) frost (the initial ice age); (2) flood (the melting of the ice sheet into an endless ocean); (3) flora (the abundance of plant and animal life that emerges as the primary landmasses surface); and (4) flame (global wildfire, drought, and desertification - often occurring naturally but accelerated recklessly).
-{The Earth (Lifecycle Phase: Flora)}-
(?)
A planet decimated by ravenous plant life, its oceans and molten core devoured. Only a skeletal husk of interweaving geological formations remains, outlining the shape of the marble the planet once was. Pollen and potpourri litter the endless blue skies. Said to be inhospitable for all but sylphmancers due to inconsistent gravitational pulls.
-{The Sun (Lifecycle Phase: Flood)}-
(Sunflower)
A star sealed beneath a freshwater ocean, installed in a bygone age to counter an apocalyptic solar flare. Predominantly home to subsurface flora and fauna. No life can exist at depths too proximate to the original surface. Whales, mermancers and tropical islands occasionally breach for air.
-{The Moon (Lifecycle Phase: Flame)}-
(Moonflower)
A desert sphere in search of a new “parent” after breaking orbit with the ruined Earth. Salamancers and invasive plants reside near artificial aquifers filled with imported water.
-{The Comet (Lif_cycl_ Pha_e: Fr_st)}-
(?)
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› logs:lifeforms
‹ logs:lifeforms
-{Sylphmancers (current primary habitat: the earth)}-
Once classified as angels. Humanoids with wings modeled after all manner of bug, fish, bird, reptile, mammal, and beyond. Adept flyers whom alternate between riding the winds and becoming them.
-{Mermancers (current primary habitat: the sun)}-
Once classified as merfolk. Amphibious euryhalines. Piscine and humanoid features typically divide at the waist - with exceptions.
-{Salamancers (current primary habitat: the moon)}-
Sentient gel adapted to humanoid shape, behavior and interaction. Highly flammable, but considered impervious to fire due to rapid regenerative ability.
-{Gnomancers: (current primary habitat: n/a)}-
More commonly referred to as humans. The progenitors of all modern humanoid life forms in the Garland System. All but extinct.
› project tracklist (updated)
‹ project tracklist (updated)
[1] Intro:
[a] Opening: -{now loading}-
[b] Title: -{}-
[2] Town(s):
[a] Main Hub: -{setting in}-
[b] Town(s) (Earth): -{}-
[c] Town(s) (Sun): -{}-
[d] Town(s) (Moon): -{}-
[3] Overworld(s):
[a] Overworld (Earth): -{pollen program}-
[b] Overworld (Sun): -{}-
[c] Overworld (Moon): -{}-
[d] Overworld (Comet): -{}-
[4] Standard Battle(s):
[a] Standard Battle: -{}-
[b] Intro Battle (Flower Girl): -{flowergirl's fury}-
[c] Intro Battle (Moon Dude): -{moondude's dance}-
[d] Intro Battle ([REDACTED]): -{}-
[5] Results:
[a] Victory Theme: -{}-
[b] Game Over: -{drop undead}-
[6] Dungeon(s):
[a] Dungeon (Recurring): -{flower tower}-
[b] Dungeon (Earth): -{}-
[c] Dungeon (Sun): -{}-
[d] Dungeon (Moon): -{}-
[e] Dungeon (Comet): -{}-
[f] Save Station: -{moonflix & chill}-
[g] Shop Station: -{}-
[h] Dungeon Cleared: -{}-
[7] Boss(es):
[a] Obligatory Boss: -{}-
[b] Optional Boss: -{}-
[c] Final Boss: -{}-
[8] Finale:
[a] Credits: -{}-
[b] Epilogue: -{}-
Gravest Gardener returns with a new title: The BringItBackers.
This week I'm taking a shot at the "game over" theme - and reintroducing the third and final party member. After all, who else but a necromancer could keep bringing everybody back from the dead?
Accordingly, this one mostly draws from "necromancer's theme" from 2024 - but there's a hint of another 2024 theme in there for good measure:
necromancer's theme
cloud pop
rain drop
Happy Week 10 everybody! We're in the double digits now. Spring forward, friends, and keep up the great work!