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The Game

By Paisleyfrog on February 12, 2026 2:51 am

Let's do some orchestral, it’s been a long time.

I was deciding where to go after last week and was still in a rock frame of mind. I had been thinking about doing some manner of symphonic metal, so I laid down some harmonized guitar lines and orchestral parts to go with it. That first theme was something I hummed as I was going down to my studio. Was also adding synths, drums, etc. When I was listening to my first day's work, it left me thinking...the guitars aren't bringing anything to the table...so delete them! I decided to go all the way and also remove all synths and drums as well.  I think I sometimes lean on noise a little much, so going purely melodic and clean again felt like a big switch smile It's probably been a solid ten years since I've written a purely orchestral piece. Maybe I'll revisit electronic/orchestra (Orchestralectro!) later on this year.

The title came from separate comments from my wife and stepkid, who both thought it sounded like adventure/boss fight game music. Sure, why not! Let's lean into it - it's The Game. For the cover art, I wanted to capture the idea of grand sweeping RPG landscapes…where danger is around the corner. I didn’t write the piece with those concepts in mind, but it fits well.

Production notes: All sounds are from EastWest Symphonic Orchestra except for one shaker that is from Ra, and ended up with around 35 tracks. I learned that I need to stop using their Play sample player - nothing like opening up your project after the first day's work and getting "a plugin has become unstable. Recover or quit?"….and Recover just loops back to the same dialog box. Managed to fix it by importing to a new project and not closing it again until I finished. Turns out Play is legacy software, and isn't actually supported on Apple silicon. Oops. Been using Play for 15+ years, but I better start using Opus. (I figured out how to switch over the plugins with a minimum of pain at the end of the week. Which is good, I have a lot of old projects I’d like to revisit.)

Source image for the cover art is by liuzishan on Freepik

Audio works licensed by author under:
Copyright All rights reserved

Hopeful optimism upon arrival to the new planet, followed by news of a distant threat closing in.

Duuuuddee!! This is great! This may be my favorite song of WB2026 so far, huge creative work of art and direction on this.

I started playing cello recently funny enough. The big foghorn cello lines in this are great.

The first part fits a pokemon style game where there's open fields. Once the drums come in (1:00) could be starting to go up a mountain, bit more ruggedness and nature. Once the big bell and drums come in, sounds like night is falling, there's a fire in a canyon, visibility is low, etc. 2:11 sounds a bit like you've met a mysterious but seemingly helpful friend in the dark woods. The next few sections are dark but offer some training through and persisting tones. At 4:24, the pace quickens up, the final challenge is near. 4:41 is spine tingling when it hits, you're not alone in this battle. 4:58 We've made it, time for the boss battle

Very video gamey in a good way. I love that this started as orchestral metal and ended with beautiful orchestral questing tunes. Would feel very at home in a DnD campaign.

Amazing track! big_smile

oh this is EPIC! You've outdone yourself on this one.

Beautiful orchestration! You're a person of many talents.

The title brings me right back to high school. Back then, "the game" was something you played by forgetting you were playing, and won by forgetting the longest out of all of your friends. And nobody ever won, because the minute that one guy in the group remembered they were playing, and lost, they'd remind everybody else, and everyone had to start over again.

Tl;dr - you all just lost the game. big_smile Great track though!

that cover art is beautiful as hell, fits perfectly with the music heart do feel like i'm about to play some FFVIII or something it's epic heart

Triumphant. Epic. I feel like I'm idling in menu for an awesome RTS game that doesn't yet exist.

Sounds great! I love the simplicity of it

HO
LEE
CARPS

Very good stuff and indeed cinematic game soundtrack. Lean into that, it clearly works for you. Especially the finale is pretty bad ass. Very strong ending there.

My only nitpick would be that on the strings you want more velocity variety between short stabs while you want to maintain velocity on note changes because that's how a bow works. In your rendition the stabs can be pretty close in volume between one another making it sound "suspiciously too perfect", while the legato notes often start with the attack portion on every note change (like the violin phrase around 2:00).

But see, now we're literally discussing details like "what details to tweak to make it sound like an organic orchestral performance", so I think you're firmly in pro territory with this stuff.

Cakes wrote:

Hopeful optimism upon arrival to the new planet, followed by news of a distant threat closing in.

This is great - I love the imagery that can come from orchestral, for me it seems stronger than other music. Thank you!

FrogCity wrote:

Duuuuddee!! This is great! This may be my favorite song of WB2026 so far, huge creative work of art and direction on this.

I started playing cello recently funny enough. The big foghorn cello lines in this are great.

The first part fits a pokemon style game where there's open fields. Once the drums come in (1:00) could be starting to go up a mountain, bit more ruggedness and nature. Once the big bell and drums come in, sounds like night is falling, there's a fire in a canyon, visibility is low, etc. 2:11 sounds a bit like you've met a mysterious but seemingly helpful friend in the dark woods. The next few sections are dark but offer some training through and persisting tones. At 4:24, the pace quickens up, the final challenge is near. 4:41 is spine tingling when it hits, you're not alone in this battle. 4:58 We've made it, time for the boss battle

From one frog to another, thank you so much!

Awesome that you're playing cello - it's such an expressive instrument. Can lead the charge, and then turn around and make you cry. Cellos are followed closely by violas as my backbone in stuff like this. Also, LOVE the imagery that you got from this...particularly that it's Pokemon (Magikarp is My Boy).

BarristerPlong wrote:

Very video gamey in a good way. I love that this started as orchestral metal and ended with beautiful orchestral questing tunes. Would feel very at home in a DnD campaign.

Thank you so much! Funny you say "Gamey in a good way" - I shared my first mix with my wife, and she said, "Don't take this the wrong way, but it's very generic game music. It's very good generic game music, but generic game music." (I made some changes, she liked it more after that).

Huabun wrote:

Amazing track! big_smile

Thank you! Yours this week was ASTONISHING. Need to listen to it at least three or four more times to pick up all your details heart

SQF wrote:

oh this is EPIC! You've outdone yourself on this one.

The Frog still has a few tricks up his sleeve big_smile big_smile Thank you!

levelcapybara wrote:

Beautiful orchestration! You're a person of many talents.

The title brings me right back to high school. Back then, "the game" was something you played by forgetting you were playing, and won by forgetting the longest out of all of your friends. And nobody ever won, because the minute that one guy in the group remembered they were playing, and lost, they'd remind everybody else, and everyone had to start over again.

Tl;dr - you all just lost the game. big_smile Great track though!

Thank you! And oh man, I remember The Game now.

Dammit.

MaisieMarra wrote:

that cover art is beautiful as hell, fits perfectly with the music heart do feel like i'm about to play some FFVIII or something it's epic heart

Thank you! I found an amazing artist on Freepik to base my cover art on, I linked their page at the bottom. And funny you mention FFVII, my wife is currently doing her second playthrough. Might be what inspired me big_smile

ONE HIT KILL wrote:

Triumphant. Epic. I feel like I'm idling in menu for an awesome RTS game that doesn't yet exist.

Thank you so much! Strategy games were always my jam - loved turned based ones like Tactics Ogre and Vandal Hearts.

b bro wrote:

Sounds great! I love the simplicity of it

Thanks! I tried to keep the relative number of sections low and not keep adding instruments smile


jwh wrote:

HO
LEE
CARPS

I like to score heart

RPLKTR wrote:

Very good stuff and indeed cinematic game soundtrack. Lean into that, it clearly works for you. Especially the finale is pretty bad ass. Very strong ending there.

My only nitpick would be that on the strings you want more velocity variety between short stabs while you want to maintain velocity on note changes because that's how a bow works. In your rendition the stabs can be pretty close in volume between one another making it sound "suspiciously too perfect", while the legato notes often start with the attack portion on every note change (like the violin phrase around 2:00).

But see, now we're literally discussing details like "what details to tweak to make it sound like an organic orchestral performance", so I think you're firmly in pro territory with this stuff.

GREAT observations, thank you! I love WB comments.

The stabs are an excellent point, I'll see about adding some variance to them. And while I was using a legato articulation on the violins, I don't think I was taking care to make sure my notes were overlapping...which is probably why the sample kept triggering the attack sound. EXCELLENT stuff for me to watch for, thank you so much. Doing epic orchestral is a lot of fun, it's where I've done most of my work in the past...but I have plenty of learning to do heart

This could have been easily a track from the Battle Isle II Soundtrack. Epic.

In other news: I currently use Berlin Free Orchestra and what comes with the Sine player for classical stuff, I'll have to put EastWest on my wishlist...

embix wrote:

This could have been easily a track from the Battle Isle II Soundtrack. Epic.

In other news: I currently use Berlin Free Orchestra and what comes with the Sine player for classical stuff, I'll have to put EastWest on my wishlist...

Thank you! heart

Another orchestral person! Awesome. East West Symphonic Orchestra is sort of old by this point, (Hollywood Orchestra is their new flagship sample library), but I still really like it, it sounds great. It's a lot lighter weight as far as library size, and is serious bang for the buck. (I'm also having problems getting Hollywood Orchestra to play without delays).

The version they currently sell is the upgrade from mine (Platinum, I have Gold), and it goes on sale all the time. EastWest pushes their subscription service, but they regularly sell perpetual licenses for 60% off (like right now).

https://www.soundsonline.com/orchestras/symphonic-orchestra

Paisleyfrog wrote:

Another orchestral person! Awesome. East West Symphonic Orchestra is sort of old by this point, (Hollywood Orchestra is their new flagship sample library), but I still really like it, it sounds great. It's a lot lighter weight as far as library size, and is serious bang for the buck. (I'm also having problems getting Hollywood Orchestra to play without delays).

I very much enjoy movie scores but haven't made much classical stuff so far. Did only a single track with my "classic" toolset this year, but a "Soundtrack" piece is on my list for 2026.

Also: Since my potato is over a decade old, and hardware price have gone insane recently, lightweight sounds really great.

Very nice bit of scoring.  Really interesting shift at 1:25, from hopeful, almost regal, to preparatory... gearing up for battle... then at 2:50 it pushes the tension... reads to me like underscore for opening exposition in a game about a like a young king that wen to battle, and unlocked a dark evil or some such... very cool work. 

This is fantastic! The way all the different layers come together and the intensity builds makes this a very enjoyable listen.

embix wrote:

Also: Since my potato is over a decade old, and hardware price have gone insane recently, lightweight sounds really great.

I was running this library back in 2014 on an i7 with 16GB - depending on RAM, your potato should do fine. Have fun!

Napear wrote:

Very nice bit of scoring.  Really interesting shift at 1:25, from hopeful, almost regal, to preparatory... gearing up for battle... then at 2:50 it pushes the tension... reads to me like underscore for opening exposition in a game about a like a young king that wen to battle, and unlocked a dark evil or some such... very cool work.

I absolutely love the imagery people are getting from this. Thank you!!

Dyrt Dyzyrt wrote:

This is fantastic! The way all the different layers come together and the intensity builds makes this a very enjoyable listen.

Thank you! The layers coming together at the end is my favorite section. I'll write different themes and motifs as I build a piece like this and recombine them as the piece goes on, peel some of them back - I love hearing how they interplay, and sometimes it makes for awesome happy accidents smile

i feel such depth of valor accomplished here! thank you for your service! heart







Great dramatic orchestral track. I can very much see this in an RPG overworld, or some strategy game.
+1 for an orchestral/electronic crossover track, I would love to hear that smile

Incredible piece! Nice to read about killing the darling guitars and synths! I notice a lot of percussion swells, they do a lot for the smooth transitions. Nice little marching melodies plus the snare rolls give it that adventurous feeling throughout. and theme switching between some minor and major (ish, I'm sure it's not that simple) is like switching from adventure to boss fight hahah. It's really cool and pretty long, and interesting the whole way through.

When I tried to write some orchestral stuff it sounded boring as hell, but this is so good! I am trying to figure out why! I am trying to pay attention to the rhythm, there are actually some nice grooves and tempo changes that also keep it interesting. Is that it? Or the fact that there are many instruments coming in and out? And themes that come back, but not to the point where I can feel there is a core theme throughout, but many nice little themes in different sections.

Very cool to hear it! Great job!

Xjs wrote:

Great dramatic orchestral track. I can very much see this in an RPG overworld, or some strategy game.
+1 for an orchestral/electronic crossover track, I would love to hear that smile

Thank you! Those are some of my favorite gaming genres, some if it is baked into me musically. heart Also definitely going to do some orchestralectro, it's been a while since I've done that as well...so much fun smile 

horatiuromantic wrote:

Incredible piece! Nice to read about killing the darling guitars and synths! I notice a lot of percussion swells, they do a lot for the smooth transitions. Nice little marching melodies plus the snare rolls give it that adventurous feeling throughout. and theme switching between some minor and major (ish, I'm sure it's not that simple) is like switching from adventure to boss fight hahah. It's really cool and pretty long, and interesting the whole way through.

When I tried to write some orchestral stuff it sounded boring as hell, but this is so good! I am trying to figure out why! I am trying to pay attention to the rhythm, there are actually some nice grooves and tempo changes that also keep it interesting. Is that it? Or the fact that there are many instruments coming in and out? And themes that come back, but not to the point where I can feel there is a core theme throughout, but many nice little themes in different sections.

Very cool to hear it! Great job!

Thank you so much! Gonna geek out a bit here on how I approach a track like this. smile

I use percussion swells a lot for transitions - sometimes too much. I was trying to get away from some of my overused things in this track - I stripped a lot of things away. Key changes are definitely part of it, as is tempo mapping - I have some gradual tempo changes, as well as that big slowdown.

I have some tropes I lean on - long sustained notes in the low strings or brass, and then a pulsing rhythm in the midtones to drive things (often violas or cellos). I sort of think in terms of rock music that way, like how a palm muted guitar can propel a song. It's also something I can overuse - having no percussive elements can be scary to me smile  The melodic section at 3:30 or so originally had a viola pulse under it, but it started to sing when I took all that away, drums included.

No real overarching melodic themes in this piece - it's more like micro-themes that provide melodic rhythm and interplay with each other. I will often layer those up and remove them as necessary in different sections.

I also take those themes and toss them between sections. I love giving an emotional build by establishing a theme, and then repeating it an octave up. I did that in the beginning by establishing the theme on viola and oboe, then passing it off to violin and piccolo with some bigger chords under it. Likewise, the microtheme I first establish on piccolo sounds tentative and meek - but in the end, the violins join it and it sounds a lot more powerful. Likewise, it can also be fun to take a theme and give it a feeling of "submerging" - start it on violin, then pass it off to cello or low brass while another theme develops over the top.

A lot of these things are pretty typical cinematic tropes - I studied a lot of Hans Zimmer when I was starting smile

Haven’t commented in a while but man you did it this time. It’s beautiful, the buildup, sound design, the way everything sits in the mix, amazing job. Top contender for my favorite from week 7 so far!!!

What an epic orchestral tale!  Love that theme that gets introduced early on.  Such a romantic haunting feel to it.  The bells and high woodwinds were a nice touch.  Lovely orchestration throughout that feels very cinematic.  Those cymbal swells, the lower woodwinds, church bells, snare rolls are awesome additions. The heroic climax towards the end excellent!

I am taking big notes! Thanks for sharing your geeky nuggets!

My fave part of this was in the first minute or so I had the undeniable sensation of "wait I have played this game".

I call you the genre chameleon warlock out of love but I think your super power is a fundamental understanding of the relationships between music, memory and nostalgia. That is enviable magic. And very powerful.

This was awesome heart

RajaTheResidentAlien wrote:

I rated SIX gifs on that? Damn, thank you heart

TheIntern wrote:

Haven’t commented in a while but man you did it this time. It’s beautiful, the buildup, sound design, the way everything sits in the mix, amazing job. Top contender for my favorite from week 7 so far!!!

Thank you so much! heart

Tone Matrix wrote:

What an epic orchestral tale!  Love that theme that gets introduced early on.  Such a romantic haunting feel to it.  The bells and high woodwinds were a nice touch.  Lovely orchestration throughout that feels very cinematic.  Those cymbal swells, the lower woodwinds, church bells, snare rolls are awesome additions. The heroic climax towards the end excellent!

"Orchestral tale" - I love that, thank you. It makes me so happy that people are getting images to go along with the music heart

horatiuromantic wrote:

I am taking big notes! Thanks for sharing your geeky nuggets!

"Geeky Nuggets" big_smile big_smile  sounds like a breakfast cereal I would enjoy. Glad you liked!

neon liminal wrote:

My fave part of this was in the first minute or so I had the undeniable sensation of "wait I have played this game".

I call you the genre chameleon warlock out of love but I think your super power is a fundamental understanding of the relationships between music, memory and nostalgia. That is enviable magic. And very powerful.

This was awesome heart

Wow, just....wow.

It was something jwh said in the discord - we want music to make us feel something. To know that I have achieved that in some small way is a gift. Thank you so much heart heart

(The funny thing is, I came up with that first theme, and as I was recording I was like, "...did I rip this from someplace?" I wouldn't be entirely shocked if someone came in and was like, "Dude...that's the main theme from Star Ocean II" or something. If I have third level Nostalgia magic, I might have cast it on myself as well smile smile )

Heh before I read your notes I was already getting ready to run through Hyrule. This is top notch

RajaTheResidentAlien wrote:

i feel such depth of valor accomplished here! thank you for your service! heart






that was amazing

heart

Beautiful and EPIC.

Core childhood memory unlocked!

OMG I can't believe I missed this one. Gobsmacked. This is brimming with hugeness and a rich, dark mood. Lots of cool flourishes where different instruments get the chance to shine and little motifs come through (yaaa tubular bells too). There's a whole story going on, and I bet with a few listens I'll piece together all the scenes. Great ending. You absolutely killed it with this one.

This is very pretty, but could you imagine this with some guitars though.

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