divide my mouth into sections
By wangus on December 18, 2022 10:50 pm
THE FINAL 3
M8 tracker back-and-forth with Analog Heat mkii. (M8 synthesis, resampled through Heat, layered with more synthesis). new personal record for most instruments used in one M8 project: 51.
"Seeds" of this track:
* Holiday travel happening, so I knew this track workflow was going to be sampling some Heated loops, and arranging/layering on-the-go back in the M8.
* WB discord was shitposting about everyone doing ambient this week. idk how to make ambient, but some element of droning/looping minimalism made it here.
* Another shower thought on the 1-bar drum groove, with cycling chromatic stepping bass phrase. Imagined a lot of expressive variation in just a 1bar loop.
* Thinking about that one M8 FM demo from Ess: one track, all sines, no clipping, no filters (but Heated of course). Complemented that with some "raw" wavesynth drums too (sine/square/noise only, no mirror, no warp, no filters)
First was the drums. I wanted simple sounds, to let the Heat carry the punch. The bass is my fav wavesynth technique, left-digit MULT, and upping/modulating WARP to squash the wiggles to the left. Rubbery. Was a placeholder just to get the bassline going, but I ended up liking the tone.
Then I set to crafting a few Heat "contexts", that I planned to flip-flop between in the final arrangement.
* Context A: finally found use for Mid Drive. the heavy color makes it hard to fit in a mix, but it suited the bass+drum groove nicely. A peak filter fattens the low end, with the envelope follower pumping resonance.
* Context B: also a first for the Clean Boost circuit, to contrast the Mid Drive color. But envelope follower on notch filter cutoff, and pretty heavy filter panning, makes it broken while dry-sounding.
* Context C: for just a moment in the final track, Round Fuzz. It didn't really sound good, but added some fun splash to the percussion.
The intro was 7 or 8 tracks through the Enhancement circuit. some macrosynth pings (originally CSAW but then i found another engine that sounded cooler); FM mid-high drone; FM bass; wiggly sparkly FM chords; doubled Fluted; granular cloud "crash"; the drum loop from above, mixed up.
I sampled loops A/B/C and the intro through the Heat to my laptop, transferred to M8, trimmed for slicing bar-wise, arranged into track structure, then began layering other stuff. My favorite is the open hihat the doubles the snare sometimes. [A+B+C]>D algorithm, with separate EXPD-T -> LEVEL mods on A/B. I was trying to model the rim-fluttering tone you can hear from some barely-open hihats hit hard.
brush your teth
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