Weeklybeats is a 52 week long music project in which artists compose and publicly release 1 song a week for the entire year.
Starting January 1st 2024 GMT each participant will have one week to upload one finished composition. Any style of music or selection of instruments are welcomed and encouraged. Sign up or Login to get started or check our FAQ for any help or questions you may have.

Shining

By emu on January 7, 2024 9:46 pm

I recently traded old gear for an MPC2000. I wanted to challenge myself to use the MPC to make weeklybeats for this year, but quickly changed my mind after spending a few days with it. It simply takes too long to get from a WAV file on my PC to a pad on the MPC. So I put this together in Ableton Live instead, which was much more productive for me.

I used a couple loops from Origin Sound as the foundation of this track. That's the chords/vocals/bass you hear. The drums were played live on my MIDI controller's pads. I'm using a lot of effects to make this track sound as loud as it does: compression, drum buss, limiting. All stock Ableton stuff.

Audio works licensed by author under:
CC Attribution Noncommercial Share Alike (BY-NC-SA)

Oh siiiiick, fantastic beat! Grooooooovin'

Dig the groove to this.  Very nice.

Nicee beats!! Also very chill bpm haha
"I missed my bus already so no rush getting to the stop" kind of speed

yeeesssss nice laid back groove. this type of ~1 minute track is what I think of when someone says they are making beats. hope u give us more delicious beats this year

what does a drum bus do to make it seem louder? I know about compression which is kinda same as limiter isn't it?, and sidechain compression, is the drum bus what u put the sidechain on to reduce the volume when the kick hits?

Drum Buss is a combination of effects, compression being one of them. It also has a "Boom" knob, which I turn high for the first two beats, then turn low for the next two. That's why the first two kicks have that BOOM BOOM low-end that rings out at the beginning of measures, but the other kicks don't. Drum Buss also adds a few modes of distortion. All of these effects have something to do with loudness.

I'm not doing any sidechaining here, just heavy compression (OTT). The kick is mixed much louder than everything else, so that's why the kick affects the rest of the mix so much.

I think of it as the kick taking up more space in the limited-bandwidth tube imposed by the compressor.

Groovy, baby.

Oooof this is sick! Super groovy and sounds wicked.

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