Strawberry Jam
By ViridianLoom on September 27, 2020 10:33 pm
I had a pretty productive week musically. I came up with 3 different song ideas, one of which I put a lot of time into this week and I was going to upload it here but it's actually a good opportunity to collaborate with a friend of mine. He's been wanting to write a song together and we used to be in a prog band so I wanted to come to him with a pretty proggy idea, and that track is in 27/16 so I reckon that's going to be fun for him to put drums on. Subsequent ideas were in a similar vein so I decided to set all those aside and write this little diddy.
Last week I asked about the kind of sounds that were used to create post-chiptune video game music. I got a lot of great information, particularly a monster post from ipaghost that was super illuminating. I decided to download a demo of the Korg M1 and the Wavestation and WOW!!!! These sound amazing. They pretty much nail down all the sounds I was looking for. This song was made entirely with just the M1 because I really wanted to experiment with it. Since I'm working with the demo version it kept going silent every 20 minutes and then I'd have to reboot my DAW and reassign all the instruments all over again which was definitely a pain in the ass. I'd like to buy the Korg Collection but that shit is $400 and I really hope it goes on a sale in the near future :X
As for the writing approach, I again tried to go for a song that could work for a video game or something. This one ended up a little too upbeat and its not quite background music but I still enjoyed making it. I also started this one with a melody first, writing melodic ideas from beginning to end before touching the rhythm section which is something I pretty much never do. That's actually something I'm going to focus on more, developing a strong melody to write a song around. I feel like that's probably how a lot of video game songs a probably composed. Like, the melody is the description of the scene and everything else is the vibe.
Audio works licensed by author under:
CC Attribution Noncommercial No Derivative Works (BY-NC-ND)