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WeeklyBeats.com / Music / Suhpos's music / Texture Study I: From Nothing

Texture Study I: From Nothing

By Suhpos on February 4, 2024 7:54 pm

I haven't had too much time this week. hopefully soon i will find time to put in a little more effort.

I recorded some different things; bit of wood rubbed together, aluminium tubes sliding across eachother and and blowing across one of the tubes. used timestretching and stuff like that. I have some hum on my microphone and the sources were pretty quiet, so maybe it sounds a bit muddy.

The title implies that it's the start of a series, maybe it is... I find it interesting composing in this way, usually i think in terms of pitch and tonality, here that kind of becomes secondary to something else. It's a bit challenging for me, but that's probably healthy...

Audio works licensed by author under:
CC Attribution Noncommercial Share Alike (BY-NC-SA)

This sounds VERY different from the stuff I'm used to making, I'm super impressed you're able to make this mix of textures work and blend into something more ambience-y!!! Super cool, what are you composing with? A daw stretching samples? Anyways, this sounds dope, I'm defo coming back to listen for more stuff in this series.

Love it! Sounds great to me, not muddy at all. Chills! Really hoping this is the beginning of a series smile

jegasus wrote:

This sounds VERY different from the stuff I'm used to making, I'm super impressed you're able to make this mix of textures work and blend into something more ambience-y!!! Super cool, what are you composing with? A daw stretching samples? Anyways, this sounds dope, I'm defo coming back to listen for more stuff in this series.

Hey, Thank you! I’m using ardour which is an open source DAW. It’s kind of basic, no sequencer or digital instruments (well I guess there are some but they aren’t really useful), so you have to add everything with plugins. it’s not the fastest workflow and i guess i could be nice something more purpose-made, on the other hand I think the limitations really invites certain kinds of decision. The algorithms for pitch shifting and time stretching are built in which is very useful, but kind of slow to use.


v0 wrote:

Love it! Sounds great to me, not muddy at all. Chills! Really hoping this is the beginning of a series smile

Thank you! Glad you liked it, i think i was a bit inspired by the tempo you had going in “cold front”…

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