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WeeklyBeats.com / Music / Napear's music / Witches Shop

Witches Shop

By Napear on March 31, 2024 11:57 pm

Ran a little short on time this week, so I dug up one of my first composition projects and re-mixed and mastered it, with my current tools and skills.  It's kind of fun to hear how this piece has evolved over the last couple years.  When I first wrote it, it was using MuseScore 4 built in sounds, and Audacity with some freeware plugins to master.  This version is using Symphobia 2 & 3, with the Guarneri Violin from the Cremona Quartet NI library.  Nothing fancy with the mixing and mastering, but I had a private session with one of my professors this week, and we talked at length about compression and saturation... so I figured I would put some of the lessons into practice.  I still think the violin is a little harsh, but that might just be a me thing.

Audio works licensed by author under:
CC Attribution Noncommercial Share Alike (BY-NC-SA)

A tune that matches your profile pic, I love it haha. This would make excellent shop music in a video game. It honestly does paint a picture of a little hut in a dark forest where a friendly witch is like "If you're going to survive out there, you'll need my potions."

I'm still a bit green when it comes to mixing but I think this sounds really professional.

ViridianLoom wrote:

A tune that matches your profile pic, I love it haha. This would make excellent shop music in a video game. It honestly does paint a picture of a little hut in a dark forest where a friendly witch is like "If you're going to survive out there, you'll need my potions."

I'm still a bit green when it comes to mixing but I think this sounds really professional.

Thanks, and yeah that is EXACTLY the imagery I got when I did the first orchestration for it... The first pass on it was piano and oboe and as soon as I heard it I was like... "this is the music playing when you enter THIS shop..."

lovely! magical vibes

With the title and the vibe this really feels like a location soundtrack for a game. The violin is indeed loud but if that's how it's meant to sound then fine, it doesn't overwhelm or anything. It just makes the space feel smaller, as if you are close to that musician.

My usual whining about a short duration applies.

i want to visit this shop!
mix sounds great and 3D. the violin doesn't sound harsh to me, just mixed a little louder than it's friends.
cheers!

super nice sound! great violin sound, feels just a bit off pitch, sounds very natural!

Pescadito wrote:

lovely! magical vibes

Thank you ( ´∀`)つ―●○◎

rplktr wrote:

With the title and the vibe this really feels like a location soundtrack for a game. The violin is indeed loud but if that's how it's meant to sound then fine, it doesn't overwhelm or anything. It just makes the space feel smaller, as if you are close to that musician.

My usual whining about a short duration applies.

Thanks, I appreciate the feedback as always. 

jwh wrote:

i want to visit this shop!
mix sounds great and 3D. the violin doesn't sound harsh to me, just mixed a little louder than it's friends.
cheers!

Thanks, good to hear.  Violins always sound a little "screechy" to me, so and I always EQ them pretty aggressively, but it's always hard to tell, when it's too much or not enough.

horatiuromantic wrote:

super nice sound! great violin sound, feels just a bit off pitch, sounds very natural!

Thank you, and yeah the samples in the Cremona Quartet library are just so nice.  I normally reach for the Stradivari Violin when I want something romantic and flowing, and the Guarneri Violin when I want something with a little more character and grit... this was definitely a Guarneri occasion. 

Love the mystical shop vibes from the playful sound it has.  The excellent violin quality tells the main characters story as you tour the shop.  Well done!

Sets the scene/tone so nicely! Especially love the glockenspiel(?) and the pizzicato that comes in around :30 to add some movement. The tone reminds me of some of the music from Death's Door, which I greatly enjoyed as well.

Tone Matrix wrote:

Love the mystical shop vibes from the playful sound it has.  The excellent violin quality tells the main characters story as you tour the shop.  Well done!

Thanks, and yeah this is for sure one where the story followed the music.  I originally wrote it for piano and oboe as an exercise in Common Practice composition, and wrote the whole thing on a staff before hearing it all.  Then as soon as I heard it for the first time... I was like "oh man... this would make for a perfect Potion Shop background" and then re-orchestrated it (a couple times over the years) to play into that.  And I'm glad the violin fits in.  Mixing that was BY FAR the hardest part of this mix... I love the Cremona Quartet samples, but they have a VERY different character than anything in the Symphobia libraries, so getting them into the same space and to blend at all was a lot of work. 

Cursory wrote:

Sets the scene/tone so nicely! Especially love the glockenspiel(?) and the pizzicato that comes in around :30 to add some movement. The tone reminds me of some of the music from Death's Door, which I greatly enjoyed as well.

Thank you.  And, (probably) a Celesta, but it depends on which sound you're referencing specifically. This is largely just using the Symphobia III: Lumina multi "Freaky Fair" which has a Celesta and a few different kinds of bells in it, so the opening bit is a Celesta, then there are bells sprinkled throughout.

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