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WeeklyBeats.com / Music / Napear's music / Shimmering Corridor

Shimmering Corridor

By Napear on May 12, 2024 11:59 pm

So my life has been completely dominated by work and school for the last (honestly couple) week(s), so I've not had as much time for music for me... BUT WB continues... so through out the week I have been pulling together an ambient soundscape patch in VCV rack, that I'm planning to use as ear candy and spectral filler for a Dark Synth track I'm planning for either this week or next.  And I've found that I've been playing it as just background for a lot of my paper writing this week, so I figured why not record a few minutes of it and share it.  I will do the full modular synth nerd out below, and will share a link to the patch... but the short version is it's all VCV Rack, with only mastering done in Logic.   

Also if anyone's wondering how I could listen to this while writing a huge research paper... it's about Tim Burton and Danny Elfman... so it's kind of exactly the right vibe.  (- ‿◦ )_b.

› patch details

Audio works licensed by author under:
CC0 Creative Commons Zero (Public Domain)

Definitely very spooky, they'd love it.
- Devieus

Awwww dang a research paper on Elfman and Burton sounds awesome!! If only I had assignments like that way back.  Love the tones and soundscape throughout this.  This would def be part of thee creepiest Burton film not yet to be released.  Has a hypnotic feeling to it like I just got spritzed by Poison Ivy's parfum smile  Also thanks for the patch link.  I'm not so good with vcv but as a result I discovered that site has a Bass Station II patch randomizer yikes neato!  so double thanks!

Ooohhh yeah this is way spooky haha. Lots of different textures coming in and out of focus and really dissonant sounds ringing out. I feel like something terrible is about to happen lol

Great soundscape

I've still meaning to checkout the new VCV. I haven't used this is years ( I find myself in many rabbit holes of gear ). This definitely fits as a backdrop to your paper.

Holy damn, this sounds awesome! I'm typically not a huge fan of randomly generated ambience tracks, but this sounds awesome! I could easily see this being used to score some dungeons and dragons moments. Thanks for sharing!!!

Really dig it. Very horror soundtrack.

i got lost heart

Oh wow a research paper about Tim Burton and David Elfman? That sounds super interesting. What kind of aspect do you focus on exactly?

Great track, very cinematic. It takes us down a dark corridor, apparently dug directly into the rock. There are echoes of a distant subterranean lake. Eerie!

Devieus wrote:

Definitely very spooky, they'd love it.
- Devieus

Thanks, now I just need to figure out how to make a relaxing peaceful zen type version of this.

Tone Matrix wrote:

Awwww dang a research paper on Elfman and Burton sounds awesome!! If only I had assignments like that way back.  Love the tones and soundscape throughout this.  This would def be part of thee creepiest Burton film not yet to be released.  Has a hypnotic feeling to it like I just got spritzed by Poison Ivy's parfum smile  Also thanks for the patch link.  I'm not so good with vcv but as a result I discovered that site has a Bass Station II patch randomizer yikes neato!  so double thanks!

Yeah, I mean it's still an essay, which I'm never thrilled to be writing... but at least it's not about long term political and ethical ramifications of Rome's military aid to the Mamartines or some such... And I'm glad the link was useful.  PatchStorage is great!! I have learned so much about modular from reverse engineering other peoples patches on there... such a great resource. 

Cursory wrote:

Ooohhh yeah this is way spooky haha. Lots of different textures coming in and out of focus and really dissonant sounds ringing out. I feel like something terrible is about to happen lol

It's really funny because that was playing in the background for a lot of my day-job work week... and yeah... a fair amount of terrible things were at hand, so, that's a reasonalbe reading I think.  ʱªʱªʱª(˃̣̣̥˂̣̣̥)

mzunguko wrote:

Great soundscape

I've still meaning to checkout the new VCV. I haven't used this is years ( I find myself in many rabbit holes of gear ). This definitely fits as a backdrop to your paper.

Yeah, VCV 2.5 is pretty awesome. It's consistently amazing to me how many really great sounding modules are in there and totally free.  And even the "premium" modules are CRAZY inexpensive, when compared to comparable stand-alone plugins.   

jegasus wrote:

Holy damn, this sounds awesome! I'm typically not a huge fan of randomly generated ambience tracks, but this sounds awesome! I could easily see this being used to score some dungeons and dragons moments. Thanks for sharing!!!

Same, I tend not to be very into ambient, and really didn't intend for this to be and "ambient track"... was more for the capturing samples from... but it's just so hypnotic...

BarristerPlong wrote:

Really dig it. Very horror soundtrack.

Thanks, and YEAH, it would be great in a horror score... ( ゚ー゚) come to think of it, I may have a couple school assignments this patch would do a LOT of heavy lifting in... (人´∀`*)

jwh wrote:

i got lost heart

Dude, same... hard same.  I opened this patch at one point last week, and was like "hmm... let me just tweak this... one... thiiiii" three hours later I was just staring at the screen, like "hmmm.... I wonder... if... HOLLY HELL HOW IS IT 2AM!?!?!"

Kedbreak136 wrote:

Oh wow a research paper about Tim Burton and David Elfman? That sounds super interesting. What kind of aspect do you focus on exactly?

Great track, very cinematic. It takes us down a dark corridor, apparently dug directly into the rock. There are echoes of a distant subterranean lake. Eerie!

So the paper was on the narrative role of diegetic (existing in the story world) vs non-diegetic (existing outside of the story world) music in film, focusing in on if a hard distinction between the two is even valid, or important.  I argued that it is, and used a few of Elfman's scores as case studies, with Beetlejuice being the central example.  There is one moment in that movie where the main characters are getting Beetlejuice's backstory, and there is this build of (what would normally be) non-diagetic music, and a lighting shift... BUT the characters react to it... which is kinda played for laughs... but the fact that they are aware of it, very subtly, blurs the lines between what the audience is experiencing and what the characters are... and I argued that Burton did that on purpose to add to the sense of chaos in the climax, by making it hard to tell where the lines between the real world, the story world of the living, and the story world of the dead are.  And, that such a choice is only meaningful if there is an important distinction between the two types of music.  There's actually another really subtle clue that it was intentional as well... but visual.  When the main characters go to visit their case worker (and the football team is in her office), through one of the windows, you can see what looks like an audience, all in black light and neon.  There are a couple of skeletons, and other ghostly looking folks.  That is actually intended to be an audience... but in the world of the dead... so while we are watching the movie, in the world of the living, they represented the audience watching it in the world of the dead... it's a clever little 4th wall break, but it also really clearly shows that Burton deliberately wanted to blur the lines between the real world and the story world... so yeah... it was 5000 words about that... (ㆆ _ ㆆ) grad school is fun (*^﹏^*) 

And thanks, I really like that imagery... super fitting too... the impulse responses I used for "room reverb" are actually from a big cave 500ft underground. 

Napear wrote:

jwh wrote:

i got lost heart

Dude, same... hard same.  I opened this patch at one point last week, and was like "hmm... let me just tweak this... one... thiiiii" three hours later I was just staring at the screen, like "hmmm.... I wonder... if... HOLLY HELL HOW IS IT 2AM!?!?!"

ha RELATABLE
whoa and it's almost sunday holy carps

I'm digging the dark and spooky vibes, and I'm going to nerd out of the patchstorage link you gave because I've *tried* messing around with modular plugins and I always get lost so rebuilding this could be fun and educational.

ViridianLoom wrote:

I'm digging the dark and spooky vibes, and I'm going to nerd out of the patchstorage link you gave because I've *tried* messing around with modular plugins and I always get lost so rebuilding this could be fun and educational.

That's awesome, I'm really glad I shared it, a LOT of what know about modular was learned by pulling apart patches from PatchStorage (⁀ᗢ⁀) Feel free to hit me up (either here or on Discord) if you have any questions about what's going on in the patch. 

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