Big Tall Man
By gunnbr on February 4, 2024 9:20 pm
This week, I really wanted to do an upbeat tune like game intro. Some things worked, some things didn't. I did remember to voice record some ideas, but one of those turned out to be in 3/4 time so it was a big mess when I tried to integrate it into what I already had.
The track I ended up with is called "Big Tall Man" because that's the words that came to my mind when working on the melody:
He's a big, tall man
With a big tall plan
And he's coming for your life
While the track is not amazing, here are some things I think worked well for me this week:
Listened to some C64 tunes and then was able to replicate the arpeggio "ping" sound well enough that I liked it.
Successfully used the C64/LSDJ technique of putting percussion and some tonal instruments on the same voice in a way that sounds alright.
Made some chiptune style drums that are "okay". I'm sure I can do better, but these turned out alright for now.
Once I had some musical ideas, I was again able to get them in the M8 reasonably successfully without using a MIDI keyboard. I had to slow down the beat in my head and sing to myself and I was able to figure out where to put the notes to match what I wanted.
And the things I need to keep working on:
Making cohesive ideas that all blend well together.
Making music that flows nicely from verse to chorus and between different variations.
Expanding my sound to have more than just a couple of instruments at once.
Organizing my melody into phrases that sound good.
Still even just making real song structure with verses and choruses.
Getting my songs done quickly enough so that I still have time left in the week to practice guitar.
Audio works licensed by author under:
CC Attribution Noncommercial (BY-NC)