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WeeklyBeats.com / Music / electronic_tiger's music / Test Your Mettle | Fast, pounding acid techno to play WipeOut to.

Test Your Mettle | Fast, pounding acid techno to play WipeOut to.

By electronic_tiger on March 29, 2026 4:15 pm

I love the WipeOut games on the original PlayStation. Fast anti-gravity racing with weapons. And wonderful techno music! This week I wanted to make a techno track that would not be out of place in a WipeOut game. Fast, thumping and unrelenting. I think I succeeded on that front.

Not too sure about the last two minutes of the track. It doesn't escalate as much as I would have liked. And the new layers I introduce are perhaps a bit too quiet. Maybe not differentiating it enough from what came before? Even though it is actually different. But time ran out. So here we are.

Anyway and all feedback is welcome. And if you leave comment I'll surely comment on your track as well.

I was a huge fan of Wipeout when it came out (even their ads were stellar). This would certainly fit right in. Unless my headphones are bugging out, I feel like the mix is a bit left leaning in parts with both percussive and melodic elements feeling slightly tilted in that direction. The noise floor is a little high from something in your setup which isn't really affecting everything except for the very ending when everything is quiet and it's abruptly cut off as the song ends. Aside from that, the mix is stellar as usual.

I would happily race to this any day.

monstret wrote:


Thank you! I'm happy to hear you would race to this. And yes, you're right about it being left leaning. The joy and frustration of using old analog gear. I didn't calibrate my levels coming in from the mixer before recording. So the right channel is a bit quieter indeed.

The noise at the end is me being lazy. lol I should have faded it out, but didn't. Normally that isn't much of a problem. But in this track there is so much noise on each element in the track. I ran everything super hot. And through my spring reverb, which is very noisy.

So noise upon noise upon noise. Through an old noisy Aleises 3630 compressor. Which is nicknamed the thirtysix-dirty because it is, you've guessed it, noisy! So when things quiet down it really brings up the noise level.

None of this is an excuse, I could have and should have dealt with it.

Anyway, thanks again for listening and your feedback. Much appreciated!

Well, I hit "Play" and loved it immediately. You nailed the WipeOut vibe from the get-go. Check out the game "BallisticNG" for a modern take on the genre that you can play on a modern PC or handheld. Works amazing on the Steamdeck.

When listening to your submission, I thought the noise is a deliberate part of the feel of the track, and not an accident. It provides a certain "gliding through wind" feel, which I think would be totally welcome as part of the soundtrack. So I wouldn't necessarily fight the noise if it fits.

I did notice the mix a bit left-leaning as well, but it's hard to balance stereo exactly right when you're imaging things to be panned pretty widely. So again, wouldn't worry about it too much for a weekly beat submission.

BTW, interesting style to append genre information to your titles. Weeklybeats SEO, huh? wink

RPLKTR wrote:

Thanks RPLKTR! I recently started playing BallisticNG. It's fun! And a lot harder than WipeOut. Or at least I used to play WipeOut with a NeGcon controller. Which is a lot easier than a stick. But it's a good game for any WO fan.

The noise throughout the track is not accident, no. Deliberately went hot and noisy. To lean into that 90s sound. I do very much like the idea of perceiving it at as wind.  Just the noise at the end of the tune could have been dealt with better.

SEO, yes. It's a habit I picked from when I posted stuff to YouTube. I don't think it's very effective here on WB though.

Thanks for listening and commenting!

I came here and vibed your entire song. I was locked into your groove. Great song.

franky wrote:

I came here and vibed your entire song. I was locked into your groove. Great song.

Thank you Franky! I'm happy to hear that.

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