Rust Bucket Tomorrow
By Disposable Planet on January 7, 2026 1:47 am
Didn't have too much time this week (I'm driving down to volunteer at MAGFest 2026 at Chipspace!) so I dusted off an old sketch as per WB rules and made it better. Reworked the bassline, sound design and other elements. Eventually perhaps I want to add a B part and second melody and maybe even an interlude or bridge but as of now it feels way more complete.
The chords are an m8 hypersynth with a little reverb. Nothing fancy. Was trying to recapture the sound of the macrosynth's WAV PARAPHONIC engine. Added some chopped breaks and one shots. Starts out with a little flatpicking tremolo effect and then launches into a PWM lead that sounds to me a little like as if Squarepusher was in the demoscene or something.
Bass got entirely retooled. It's double layered. On the bottom is a sub bass effect created with a very simple FMsynth patch made entirely of sines with a lowpass filter. Then on top of that is a wavetable wavsynth instrument with an LFO set to SCAN and RANDOM to randomly change the wavetable shape every two steps. I played long drawn out notes in phrase and used the values in the velocity column to create a gating effect on the notes so they sound as if they are being played but allow for long pitch drops and bends that smoothly occur during the on/off effect.
I'll make a video and update this entry when I get back from MAGFest.
Thanks for listening! And thanks to all the folks who left supportive comments on last week's track of mine (the one which was almost lost forever due to an SD card mishap). It means a lot!
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