Weeklybeats is a 52 week long music project in which artists compose and publicly release 1 song a week for the entire year.
Starting December 29th 2025 GMT each participant will have one week to upload one finished composition. Any style of music or selection of instruments are welcomed and encouraged. Sign up or Login to get started or check our FAQ for any help or questions you may have.

WeeklyBeats.com / Music / DataJanitor's music / Don't Bees Till?

Don't Bees Till?

By DataJanitor on February 22, 2026 9:24 pm

OK, so... I started up my DAW this week, and used a plugin I hadn't used before -- spent 45 minutes or so watching tutorials and getting the hang of what I was about to get into -- selected a patch, set a tempo and scale, and ... my DAW completely crashed.
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So then, I started it back up and said "Screw it" and just loaded a bunch of VSTs and selected random patches and told myself ... I will make something with these. This is this week's entry, "Don't Bees Till?"

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In the mean time, last week - I spent more time on my WeeklyBeats track than I have on ANY other one for WB in my whole life... and even got my wife to sing on it. We were down to the wire, she recorded the vocals with 10 minutes left... I rendered it, and then played it as I prepared to upload it, and realized I had left the melody reference track "on" when I rendered, so it sounded awful --
By the time I fixed that and rendered it out, the UPLOAD button disappeared. I had missed the submission deadline.
Curses!
So, here is my Week 7 entry that didn't make it on time, with my lovely wife Courtney singing, for the first time ever recorded:

DataJanitor - I'm not coming down

I really dig this, I love how that underlying bass progression and the keys progression interweave, where they hit all the same points ultimately, but they wander a bit around them. It makes the whole thing feel really dynamic and alive. Nice job!

dadboy wrote:

I really dig this, I love how that underlying bass progression and the keys progression interweave, where they hit all the same points ultimately, but they wander a bit around them. It makes the whole thing feel really dynamic and alive. Nice job!

Thank you!

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