SuperNES test2 (Alpha build of tool)
By cTrix on April 6, 2014 5:41 pm
You are listening to a SNES. But using a bunch of fresh samples rather than the industry "standard" GM sounding samples. This is a compiled ROM of a tune running natively from our new tracker. (massive greets to ferris^YUP)
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This is a very alpha build of a tracker we are continuing to work on for the SNES. Not even close beta...a few small bugs but otherwise is a very solid piece of software when actually in use for making tunes.
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We don't even have looping samples yet! Or copy or paste or undo or transpose or anything. Literally has note, pitch, pitch bend, tempo and portamento. But hey... it can make tunes!! yay! This tune uses the entire 64k available to the SPC700 chip with a few bytes of ram to spare. Pattern compression / slicing is yet to come so I had to delete a few sections of the song and trim the samples to make it fit in RAM.
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Run from a SuperEverdrive but it's only a minimal 256k ROM image with literally only 26% of the cart full. So with a 512k cart we could fit around 8 tracks that sound like this.
Now i sleep!
Audio works licensed by author under:
CC Attribution Noncommercial No Derivative Works (BY-NC-ND)