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WeeklyBeats.com / Music / cTrix's music / 6 Chan (Commodore 64 single SID chip)

6 Chan (Commodore 64 single SID chip)

By cTrix on June 6, 2018 5:41 pm

FIRST... here's the executable for C64.  Needs a real C64 to sound balanced as emulator tends to amp up the digi and also doesn't bias in the same analogue way ;-)  https://we.tl/NSQMOuPfzK
Now - what the fuck?  Yup - that's 6 CHANNELS OF AUDIO on a Commodore 64 SID chip.  3 channels natively and using a hack to create 3 phantom software mixed channels.  This sucker uses more raster time than Bob Marley and is also pushing timing to the edge... but it works... kinda :-P
Based around Polyanna output (big ups to Aleksi Eeben).  The mixing levels seem different on every C64!  It requires 6581 chip.  I strayed away from filters this time... maybe next time.

This submission is licensed by author under CC Attribution Noncommercial No Derivative Works (BY-NC-ND)

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June 11, 2018 5:22 am

It's software magic what those guys did back then. Great work man.

June 11, 2018 3:59 pm

Grainy but lush, rich sounds. Nothing else like it!

June 12, 2018 3:26 am

Awesome bloops. Love the bitcrushed sound and those sweeping melodies, really great stuff here.

June 12, 2018 5:58 pm

Love your big chord progression.  really catchy!  congrats on somehow figuring out how to do all this stuff on a SID chip!  mindboggling.

"This sucker uses more raster time than Bob Marley"


June 13, 2018 4:47 pm

Nice. No sloppy code-writing back then!

June 25, 2018 10:22 am


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