6 Chan (Commodore 64 single SID chip)
By cTrix on June 6, 2018 5:41 pm
FIRST... here's the executable for C64. Needs a real C64 to sound balanced as emulator tends to amp up the digi and also doesn't bias in the same analogue way ;-) https://we.tl/NSQMOuPfzK
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Now - what the fuck? Yup - that's 6 CHANNELS OF AUDIO on a Commodore 64 SID chip. 3 channels natively and using a hack to create 3 phantom software mixed channels. This sucker uses more raster time than Bob Marley and is also pushing timing to the edge... but it works... kinda :-P
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Based around Polyanna output (big ups to Aleksi Eeben). The mixing levels seem different on every C64! It requires 6581 chip. I strayed away from filters this time... maybe next time.
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CC Attribution Noncommercial No Derivative Works (BY-NC-ND)