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WeeklyBeats.com / Music / 001247's music / Artificial Mind

Artificial Mind

By 001247 on January 19, 2020 1:24 am

This one isn't that good but this week utterly destroyed me (nothing bad happened, studies are killing me and next week doesn't look like it'll be better) so I'm surprised I could make anything at all.
The track was very experimental, I tried to work with the Phrygian scale, but in all honestly I don't really know what I did at the final part, I just ended up throwing random notes until it didn't sound like a complete mess of incoherent notes so it's not a melody I'm fully proud of, I also played a bit with time signatures, most of this song is in 4/4 but the loud piano part is in 11/4 and then the end is in 3/4 (or 6/4, idk they feel the same for me).
I tried to go for a scifi theme because for some reason it's what I tend to associate to this type of scale, I also wanted this to feel somewhat threatening or oppresive at first, then having some sort of climax and finally ending up in an emotive piano melody... which I think I did, in theory at least. This thing feels a bit all over the place with a very repetitive first part and then changing abruptly into the more emotional second half (which I'm still not convinced with but at least it feels emotional, I hope), ngl it feels like two different overly repetitive songs.
Oh well, I might do better next week... or the week after next week.

This submission is licensed by author under CC Attribution Noncommercial Share Alike (BY-NC-SA)

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January 21, 2020 7:15 pm

I could see this being the background music for metroidvania area where you're close to the end of the game and the enemy challenge ramps up. Like an Axiom Verge type game. I think it's vibing really well. My only feedback for potentially making it better is to keep a simple pulse of the beat going behind the piano at the end (for loop around potential) and maybe ditch the trancey lead synth sound at the end just before the piano. That last bit is just personal preference, didn't feel like it fit the tone of rest of the song. It's still a great song even with your time crunch, Hope to hear more of your stuff in the future smile

January 21, 2020 9:11 pm

It's got a nice creepy atmosphere, though the pacing is off for a metroidvania, it's really nice for what it is on its own.

January 31, 2020 2:39 am
ViridianLoom wrote:

I could see this being the background music for metroidvania area where you're close to the end of the game and the enemy challenge ramps up. Like an Axiom Verge type game. I think it's vibing really well. My only feedback for potentially making it better is to keep a simple pulse of the beat going behind the piano at the end (for loop around potential) and maybe ditch the trancey lead synth sound at the end just before the piano. That last bit is just personal preference, didn't feel like it fit the tone of rest of the song. It's still a great song even with your time crunch, Hope to hear more of your stuff in the future smile


Thank you! I wanted to go for some kind of "pre final boss area" feel, though I didn't have a specific game genre in mind.
I felt that getting rid of the synth lead in the part with the piano made both parts to feel too separated from eachother (idk if that makes sense), but I guess it's a matter of preferences.
As of the pulse at the end, my idea was for the song to have a clear ending so I got rid of it, but I guess you could cut the only piano part to make itthe song loop, I don't know if that would sound akward or not though.

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