forget about it
By wangus on April 24, 2022 11:58 pm
[edit: i've come around on this a bit. it's rough, and not what i imagined, but it's a nice little bundle of a track]
ugh
too ambitious ideas here. very long week, super stressed with other things. before today, I had only sketched out some composition ideas, and built a general sense of the direction of the track. Again, I didn't start tracking out on the OP-1 till today...
OP-1, all internal sounds except for a couple stupid mouth noises recorded with on-board mic. (those were going to be properly used in the intro that I didn't make, and the outro that I barely scrapped together here)
Raw internal album recording, didn't even have enough time to touch it up in post.
Things I like:
* CLUSTER is really fun for smol chaotic leads, dialing the Blue blend to a single oscillator, so it's random noodling in pitch. I had a free-running Value LFO on White (cluster random magnitude), pinned against the zero end, so it would effectively intermittently get warbly. Nice character.
* Love the electric bass patch. I made it with DRWAVE, while thinking about a synth e-bass technique on the M8. Doesn't directly apply, but kicked off the thinking. I envelope-Element-LFO modulated DRWAVE White parameter, which can work a little like MULT/WARP on M8. Some envelope-following Nitro filter added some more snappiness. I resampled it into the synth sampler to add some PUNCH for some sections.
* I really like the composition here. I was thinking about this track when writing it. Not for any particular concrete connection; just thinking about the almost episodic sort of journey that track presents.
Things I don't like / didn't get to do:
* I had an idea sketched out for the intro, which I wanted to call back to in the outro, but didn't have time to implement it.
* The drums are pretty static. I wanted more variation, more fills, more layers.
* The arrangement isn't super full. I started minimal/staccato intentionally, but wanted it to gradually build a broader soundscape (tough on the OP-1...)
* The ending kick drum spam was just slapping down something fast for lack of time. Not the direction I had planned to go, and there's not that much energy compared to what this direction _could_ have had.
* The mix is pretty goofy.
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