Week05 - Conway's Descent
By Stefano D'Alessio on February 2, 2014 7:40 pm
Conway’s Descent is a piece made of diverse digital sounds, all triggered by a sequencer that creates midi events based on John Conway’s Game of Life.
The whole track uses samples created by the rules of the famous Cellular Automaton.
These samples are structured in to a more or less linear descent, starting from rhythmic and noisy material and ending in to large and soft soundscapes.
The track has been entirely created in four days (30 January - 02 February).
Audio samples has been created using Animoog synth, fed by a WiFi Midi flow, generated with Glitch-Sequencer. Composed in Logic.
Audio works licensed by author under:
CC Attribution Noncommercial No Derivative Works (BY-NC-ND)