Weeklybeats is a 52 week long music project in which artists compose and publicly release 1 song a week for the entire year.
Starting January 1st 2024 GMT each participant will have one week to upload one finished composition. Any style of music or selection of instruments are welcomed and encouraged. Sign up or Login to get started or check our FAQ for any help or questions you may have.

WeeklyBeats.com / Music / Snyderman's music / Classical (SMS+OPLL)

Classical (SMS+OPLL)

By Snyderman on February 25, 2024 10:45 pm

I definitely need to set aside more composition time going forward. This is the start of a longer piece, inspired by those very simple melodies from Earthbound and Mother 1 (sound stone, that sort of thing). It's nothing fancy, but trying something more melody and harmony driven this week compared to the more percussive pieces I normally do.

Activities this week:
- Spent a lot of time on patch creation that I didn't end up using much of.
- Channel 3 (square) /4 (noise) on SMS, played around with some of the periodic noise but smartly traded off so only one is playing to avoid the overwrite/collision problem.
- Had to dust off my hardly used composition and counterpoint chops, which took me longer to put together something than expected.

Audio works licensed by author under:
CC Attribution Noncommercial Share Alike (BY-NC-SA)

This is probably my favorite of your 2024 submissions so far. heart The melody's sweet, the sound selection's totally precious, and the way the track builds as these different voices gradually come together is awesome. It definitely hits the mark if you're aiming for the sort of sweet unison from Mother's "Eight Melodies." smile

Actually, there's a similar "coming together" moment in Link's Awakening that this reminds me of as well. Getting warm, fuzzy feelings from this one!

Just downloaded this.  Great tune.  Great melody.  Very sweet.  Could play during the end credits of almost any game, could be background music for any chill happy scene. Love it.  But yes, feels way too short!  ;-)

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