Rule
By onezero on August 28, 2016 11:59 pm
Worked on this one up to the last 30 seconds. Timing.
Monday evening, I had a bit of a funk thing in my head, and wrote drums and tracked bass. Once I put some bass lines down, I started hearing additional bass lines against them, so went on with two simultaneous lines. Occasionally during the week I added a few additional lines with Ableton's Electric (Rhodes) and Tension (clavinet), vibes (Collision), as well as a line of handclaps. Late in the week, more bass and some guitar lines (Res-O-Glas, now with modified Bigsby, which I didn't use on this track).
The drum samples are probably better than I'd been using, but needed a lot of massaging on the levels, and to sound right I used high pass and low-pass with drive to squeeze the spectrum a bit, and make it sound a bit more like they're off a record.
Bass processing: both got different Cabinet plugins; the low one got low-pass auto-filter, while the high one got high-pass auto-filter and a different cabinet. Both got different levels of convolution reverb send for some air. Both the Electric and Tension instruments got auto-filter with bandpass and sine-wave modulation for a wah effect.
Sends: Convolution reverb (A&M chamber), and two different filter delays, one of which had automated auto-filter on it (bandpass). I sent drums to that with an automated send (and also to the other with a different periodicity). Claps also got some automation.
Everything got some auto-pan as well, and all MIDI channels got M4L humanizer (though at different pre-delays).
Weekend scheduling meant that I didn't get a lot of time to ruminate, so I put it together pretty quickly. In retrospect, maybe one bass line sounds too much like an earlier one, or there's too much going on, or I could have a bit more variety in the mix, or repeated a few sections to better effect...but here we are. The result... possibly funky.
The title, of course, from Rule 34.
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