Creeping deeper from the catacombs to the undercaves. Nanoloop/Bass/Guitar
By ONE HIT KILL on March 22, 2026 8:36 am
I spent this week readying an ambernic handheld for m8 headless use. one thing led to another and I found myself deep in portmaster playing all sorts of old PC games. Diablo 1 has a fantastic port called devilution X and I have been spending solid time with it.
People have been sleeping on the diablo 1 soundtrack. As you progress deeper into the labyrinth some of the coolest atmospheric doom metal kind of stuff resonates through the halls. The track I made this week is very heavily inspired by that caving vibe. I hope I've done the idea justice, its actually very difficult to make a sound scape without creating narative.
Nanoloop is the bulk of the percussion. The rest is bass guitar and 7 string guitar, whose tonal registers overlap in such a way its kind of all one instrument.
Try imagine the clanging of metal weapons and high pitched goblin type grunts and yells you hear in that game.
I suppose while I have a platform to rant about shit no one cares about, diablo 1; I think it's the only game in the series that holds up, fite me. The raw dungeon crawling, brutal difficulty and open simplicity; no skill trees, no carrot dangling. Pure rpg + real time QOL and nothing more.
Audio works licensed by author under:
CC0 Creative Commons Zero (Public Domain)
