Failure Drone aka Harsh Chip Wall
By MLDVR on February 2, 2014 1:09 pm
Honesty time. Unlike WB 2012 I'm finding it alot harder to get inspired to make music. I'm not sure why. Last time I was excited to make something different and experiment, though last time I was also attending TAFE and it was easy to juggle work, study and fun. Now that i've finished TAFE though i'm doing nothing but working and the line of work i do, which is formworking, makes it very hard to motivate myself to do anything let alone a piece of constructed and layered music. Maybe i've hit a block, maybe I need to find some new shit to learn and get inspired from, i definitely need a new job but either way its becoming hard to come up with stuff and also to try to engage in this community like I did last time and i fear that I will probably bail out of this if it ends up being more of a chore than something to get me motivated and excited. I'm probably making excuses for myself for being lethargic.
I had no time to make a track this week and the intended track that I tried to make which was a looped ambient track was fucking up (it kept on clicking at the end of the loop) so i decided to try my hand at making some harsh noise wall with a Game Boy an a few delay pedals, a little big muff and a EQ pedal.
This is the abridged version. The full version is here http://seagullchainsaw.bandcamp.com/track/failure-drone-aka-harsh-chip-wall
Audio works licensed by author under:
CC Attribution Noncommercial Share Alike (BY-NC-SA)