Weeklybeats is a 52 week long music project in which artists compose and publicly release 1 song a week for the entire year.
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timeFall

By lysdexic on January 5, 2020 2:19 am

The first of a series of pure generative MaxMSP experiments over the course of the year (ie: recorded straight out of Max into Audacity, no edits)

Texture/timbre is the focus of this patch. I used simple stochastic methods to manipulate time through delay lines and event generation, similar to basic modular techniques you'd use in a eurorack system like clock dividers/multipliers and multiple lines of CV. I'm also panning 4 mono channels around the soundstage as it develops using different time sources.

Aim here was to begin the year with an output that is relatively formless and unmusical - time and texture being the central focus. This recording is intended as a soundscape.

As the year develops I aim to introduce musical elements into my generative systems and focus on specific tasks for each week with Max as the central focus, abstracting elements and reusing them in larger more developed systems.





This was super tense to listen to, absolutely beautiful stuff in there! It's easy to forget how powerful silence can be in the gaps between the sounds smile

Awesome, thanks Mortistar smile I spent a bit of time programming the silences, trying to make them less predictable but not too random.

haha @ "Programming the silence"
I really love the sounds i'm experiencing, love the panning - this takes me places. - Very desolate/robot alien planet vibes... It's giving me visuals wink

Excellent, very BBC Radiophonic Workshop. Love all the panning going on.

That's an interesting space you're making. Let's see where this goes.

This is lovely. I dream of making unstructured, open stuff like this. Texture-wise, you could have told me this was from a 50 year old modular and I would've believed you. I'd love to see this Max patch.

license wrote:

This is lovely. I dream of making unstructured, open stuff like this. Texture-wise, you could have told me this was from a 50 year old modular and I would've believed you. I'd love to see this Max patch.

thanks license nice to come across a fellow patcher. the simple basic waveform oscillator voices in this patch make it remind me of that era too smile

I'll definitely aim to make some of these patches public. I'm usually super clean with my patching but these weekly challenges have had me making unusable patch spaghetti. Love to see your patches too smile

lysdexic wrote:

I'll definitely aim to make some of these patches public. I'm usually super clean with my patching but these weekly challenges have had me making unusable patch spaghetti. Love to see your patches too smile


Awesome! For the last year or so I have been working mostly in SuperCollider, and I'd have to get my bearings with Max again, but I have a cache of patches on an old laptop that had some good ideas in them. I won't judge your spaghetti - I never got the hang of encapsulation in Max, which is part of why I shifted over to SC smile

Great patch and excellent use of the stereo field.  Really looking forward to your progression with this over the year.

This is fantastic. Seeing your other posts in the forum got me all like "hello interesting music" and I was not disappointed.

rdomain wrote:

Great patch and excellent use of the stereo field.  Really looking forward to your progression with this over the year.

thanks mate smile

fc wrote:

This is fantastic. Seeing your other posts in the forum got me all like "hello interesting music" and I was not disappointed.

nice one smile off to listen to your music now

Has someone been playing Death Stranding? smile

ngineer wrote:

Has someone been playing Death Stranding? smile

yep, pretty heavily in week 1! I got the plat for it, so completely finished with it now. I don't usually take names from stuff for titles but felt appropriate for this one

Exit Chamber wrote:

Excellent, very BBC Radiophonic Workshop. Love all the panning going on.

It would be cool to extract some of these sounds as individual samples. Around 20% of the playtime, there are some very usable "Silver apples from the moon" gems...

Robby would approve...


laguna wrote:
Exit Chamber wrote:

Excellent, very BBC Radiophonic Workshop. Love all the panning going on.

It would be cool to extract some of these sounds as individual samples. Around 20% of the playtime, there are some very usable "Silver apples from the moon" gems...

Robby would approve...

yep, i actually had subotnick in mind when I was making this! was thinking about making a sample pack actually - should do it

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