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WeeklyBeats.com / Music / LeBernd's music / Concrete Nights

Concrete Nights

By LeBernd on February 18, 2024 10:22 am

The starting point of this one was the Kick-Bass-Combo, which is one FM Patch that has "scenes" set up in the table.
Here's a video

All percussion in this is FM synthesis, with the rest using Hypersynth and some Macrosynth as well. I'm happy with the weird little switch in the middle changing the track from a dark-ish G dorian to a floaty, dreamy G lydian. Also, this is overall the tightest percussion sound design I've done so far and I'm looking forward to make more drums!

Audio works licensed by author under:
CC Attribution Noncommercial Share Alike (BY-NC-SA)

Super cool percussion! I never tried using FM to do it. Really liked the pulsing synth melodies and detuning. Is that hypersynth tracking your percussion in some places I hear?

dr0ptpacket wrote:

Super cool percussion! I never tried using FM to do it. Really liked the pulsing synth melodies and detuning. Is that hypersynth tracking your percussion in some places I hear?


Yeah, I like to use the TRIG envelope to do ducking. However, because I like playing with ghost notes that aren't supposed to cause ducking, I tend to manually trigger the envelope in the Phrase (i.e. ET1 01). That also lets me trigger it on kick AND snare (and in all other places I want)

VERY nicely done.
Love the modal adverturism

This is great! Nice movement on the arp and I like the chord progression. The switch in the middle is really cool as well smile

NeonRebar wrote:

VERY nicely done.
Love the modal adverturism

cortx wrote:

This is great! Nice movement on the arp and I like the chord progression. The switch in the middle is really cool as well smile


Thank you guys!

emily wrote:


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