Weeklybeats is a 52 week long music project in which artists compose and publicly release 1 song a week for the entire year.
Starting January 1st 2024 GMT each participant will have one week to upload one finished composition. Any style of music or selection of instruments are welcomed and encouraged. Sign up or Login to get started or check our FAQ for any help or questions you may have.

Weekly Beats 6

By Kris Keyser on February 9, 2014 11:54 pm

Nice fun little LSDJ track - I know it could use more variation but it's been a busy week.

love this one, dude!

The track could use some more dynamic volume changes, especially the bassline, but it's still massive! Love the part where the two pulse melodies come in! Great submission man, keep it up!

nice faux-sidechain wink

nice. digging the drums in the middle part.

I dig it. I think the levels need a bit of work. By that I mean pump up that kick volume, haha.

Yeah, I admit this could use some better mixing- I finished it up with about 7 minutes to spare before the upload deadline smile Gotta get an earlier start on these. I did find that my Super Game Boy tracking setup is making me more productive, though.

Chunky effort mate!  Really digging those harmonies :-)

Do you use Super Game Boy 1 or 2 ?

dat demoscene transpose ;P

XC3N wrote:

Do you use Super Game Boy 1 or 2 ?


Super Game Boy 1. Tracking with a big screen from the couch is far more comfortable than hunching over the DMG screen.

Kris Keyser wrote:
XC3N wrote:

Do you use Super Game Boy 1 or 2 ?


Super Game Boy 1. Tracking with a big screen from the couch is far more comfortable than hunching over the DMG screen.

doesn't that fuck up the WAV channel though? I thought only SGB2 had accurate HW reproduction

XC3N wrote:
Kris Keyser wrote:
XC3N wrote:

Do you use Super Game Boy 1 or 2 ?


Super Game Boy 1. Tracking with a big screen from the couch is far more comfortable than hunching over the DMG screen.


well i did most of the sound design on the DMG first then just worked on structure on the super game boy. I wasn't aware of that limitation...interesting.
doesn't that fuck up the WAV channel though? I thought only SGB2 had accurate HW reproduction


Can I say this is crunk? Is that word still cool? If not, ignore me.

Great stuff, like the wavetable finish too smile

Damn, wow!  Awesome stuff!

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