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BunBros 64

By Ipaghost on April 2, 2018 12:01 am


A little diddy using Kirby 64: The Crystal Shards instruments.

This submission is licensed by author under CC Attribution Noncommercial No Derivative Works (BY-NC-ND)

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April 9, 2018 2:32 am

this lives somewhere in between Ctrix and Maxo. fun tune, love that Kirby sound palette!

April 9, 2018 3:33 am
Parallelis wrote:

this lives somewhere in between Ctrix and Maxo. fun tune, love that Kirby sound palette!


That's a great place to be!


Maxo has a big influence on me lately btw!

April 9, 2018 3:28 pm

Benevolent insanity. Much appreciated.

April 9, 2018 5:35 pm
Jim Wood wrote:

Benevolent insanity. Much appreciated.


April 10, 2018 6:17 pm

I'd play it co-op with you any time.

April 10, 2018 8:40 pm

Wow, amazing usage of the soundfont.  I'm going to have to figure out how to do that one of these millenia.

cTrix wrote:

...


Paging Dr. cTrix!

Ipaghost wrote:



April 11, 2018 12:58 am
Devieus wrote:

I'd play it co-op with you any time.



hell yeah!

April 11, 2018 1:10 am
orangedrink wrote:

Wow, amazing usage of the soundfont.  I'm going to have to figure out how to do that one of these millenia.

cTrix wrote:

...


Paging Dr. cTrix!

Ipaghost wrote:



It's super easy, there are a bunch of daws that support soundfont natively, or you can use a soundfont player vst.
Flstudio happens to have a soundfont player natively, however it only works in flstudio 32bit. Fl's Directwave will also import the samples from a soundfont, although I'm not sure if it retains all of the soundfont's instrument settings (but this shouldn't be an issue with these old console ripped instruments). I probably should have used Directwave, because my render time was way longer than usual, but I find flipping through instruments easier with the sf player.

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