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Week 16

By hieroglitch on April 22, 2018 9:02 am

Recently I've been listening to a lot of Brighter Death Now. As a result I've been experimenting a lot with sound and oversaturated distortion.

I'll be starting the next Worgor release soon.

Unsure on whether these harsher tracks will be part of that or their own project.

Audio works licensed by author under:
Copyright All rights reserved

I like this.  How'd you make it?

orangedrink wrote:

I like this.  How'd you make it?

A few things:

State of mind:
Not good. I tend to make this kind of stuff when I've had a really bad time recently and need a catharthis to get it out. There's something about feeling a certain way that motivates the music to change.

Anyway, enough of the touchy feely stuff. On to the technical stuff:
I used Ableton's operator to create a sine wave kick and also run that through a bunch of distortion FX and reverb. There's usually a gate at the end of the chain sidechained to the clean version to cut it off the sound when it doesn't hit. There's usually a bit of a release to allow there to be a tail.

The screaming wall of noise is done by having an ambient sound like water or something similar and running it through a reverb/echo and then a bunch of distortion. The original sound also behaves like a gate that triggers all the insanity.


Ableton's internal amp FX are surprisingly responsive so I'll tend to fall back on them and sometimes use the free version of CamelPhat (super disappointed it's no longer available).


So once I've got that going, I'll sidechain compress the wall of noise to the clean, pre FX version of the kick to help it duck out of the way when the kick hits.

Then bounce everything down to an audio file and then run more distortion and cut the audio up.

Hope that helps!

Wow!  Thank you so much for the pro tips.  I really appreciate it.  I delve into noise territory from time to time: https://weeklybeats.com/orangedrink/music/encrypted

Haven't really tried this ultra-saturation style, but mostly because I didn't know how to get any definition like you are able to.  The sidechain is a great trick.  I also have Ableton but have never really used the amp FX so I'm definitely going to experiment with that.  I'll let you know what my results are, thanks again for this detailed explanation.  Love your stuff.

orangedrink wrote:

Wow!  Thank you so much for the pro tips.  I really appreciate it.  I delve into noise territory from time to time: https://weeklybeats.com/orangedrink/music/encrypted

Haven't really tried this ultra-saturation style, but mostly because I didn't know how to get any definition like you are able to.  The sidechain is a great trick.  I also have Ableton but have never really used the amp FX so I'm definitely going to experiment with that.  I'll let you know what my results are, thanks again for this detailed explanation.  Love your stuff.

You're welcome.

Experimentation really is key, and over time it just becomes more flexible. A bit part of it is the original sample, if you don't get the right sample then it's just not gonna work.

One of my favourite combos for FX in Ableton to see if the original sample is worthwhile using is:

Default Reverb with more of a focus on the low end > Heavy Amp > Screamer Amp.

If it sounds cool through that, then it's gonna work with any of the other chains I've got.

Start saving your FX chains as well, it's gonna be handy to refer back to them in the future.

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