<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[WeeklyBeats.com - LSDJ Problem]]></title>
		<link>https://weeklybeats.com/forums/topic/5653/lsdj-problem/</link>
		<description><![CDATA[The most recent posts in LSDJ Problem.]]></description>
		<lastBuildDate>Tue, 18 Dec 2012 06:07:48 +0000</lastBuildDate>
		<generator>PunBB</generator>
		<item>
			<title><![CDATA[Re: LSDJ Problem]]></title>
			<link>https://weeklybeats.com/forums/post/86528/#p86528</link>
			<description><![CDATA[<b><i>MLDVR says:</i></b><p>so either too many tables and/or too many kits. Will investigate. Thank you wizards of LSDJ</p>]]></description>
			<pubDate>Tue, 18 Dec 2012 06:07:48 +0000</pubDate>
			<guid>https://weeklybeats.com/forums/post/86528/#p86528</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Problem]]></title>
			<link>https://weeklybeats.com/forums/post/86526/#p86526</link>
			<description><![CDATA[<b><i>spry says:</i></b><p>i also only use DMG-01 for recording etc.&nbsp; i run into that issue when i run one or more tables and kits simultaneously.&nbsp; to fix this, i usually just cut one or the other (or consolidate somehow if possible).&nbsp; good luck! hope that helps some</p>]]></description>
			<pubDate>Tue, 18 Dec 2012 01:06:44 +0000</pubDate>
			<guid>https://weeklybeats.com/forums/post/86526/#p86526</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Problem]]></title>
			<link>https://weeklybeats.com/forums/post/86520/#p86520</link>
			<description><![CDATA[<b><i>cTrix says:</i></b><p>Sound like a case of too many Tables at once yo!</p>]]></description>
			<pubDate>Mon, 17 Dec 2012 14:19:43 +0000</pubDate>
			<guid>https://weeklybeats.com/forums/post/86520/#p86520</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Problem]]></title>
			<link>https://weeklybeats.com/forums/post/86354/#p86354</link>
			<description><![CDATA[<b><i>MLDVR says:</i></b><div class="quotebox"><cite>Ashtom wrote:</cite><blockquote><p>I had a track like that once. BPM was at max and lot of stuff going on at the same time (with tables for example). On a DMG-01, it would slow down a lot and then catch up to the tempo accelerating like hell. Playing the same track on a GBA SP? No issue! (Now if someone knows how to get a good sound on a GBA SP, please reach out to me!).</p></blockquote></div><br /><p>Maybe it has something to do with the tempo, most of the songs im writing are around the 210BPM and those are the songs that are being affected. Although i had one song at about 245BPM and i had no problem, but after that any other song i have written at a high BPM would act funny.</p><p>I tried putting my Game Boy Color through this Mini Kaoss Pad that i own and pushed it through the Hard Limiter, that kinda work.</p>]]></description>
			<pubDate>Mon, 05 Nov 2012 08:24:00 +0000</pubDate>
			<guid>https://weeklybeats.com/forums/post/86354/#p86354</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Problem]]></title>
			<link>https://weeklybeats.com/forums/post/86353/#p86353</link>
			<description><![CDATA[<b><i>MLDVR says:</i></b><div class="quotebox"><cite>jiffypop23 wrote:</cite><blockquote><p>Have you tried the same song on any other Game Boys? On a Color or an Advance?<br />I&#039;ve made some songs that have a shit ton going on and make it hard to move the cursor while playing, but never that or crashing or anything.</p></blockquote></div><p>Yeah my GBC and GBA are fine. Just the GBB (Game Boy Brick)</p>]]></description>
			<pubDate>Mon, 05 Nov 2012 08:20:22 +0000</pubDate>
			<guid>https://weeklybeats.com/forums/post/86353/#p86353</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Problem]]></title>
			<link>https://weeklybeats.com/forums/post/86332/#p86332</link>
			<description><![CDATA[<b><i>Ashtom says:</i></b><p>I had a track like that once. BPM was at max and lot of stuff going on at the same time (with tables for example). On a DMG-01, it would slow down a lot and then catch up to the tempo accelerating like hell. Playing the same track on a GBA SP? No issue! (Now if someone knows how to get a good sound on a GBA SP, please reach out to me!).</p>]]></description>
			<pubDate>Sun, 04 Nov 2012 22:00:12 +0000</pubDate>
			<guid>https://weeklybeats.com/forums/post/86332/#p86332</guid>
		</item>
		<item>
			<title><![CDATA[Re: LSDJ Problem]]></title>
			<link>https://weeklybeats.com/forums/post/86331/#p86331</link>
			<description><![CDATA[<b><i>jiffypop23 says:</i></b><p>Have you tried the same song on any other Game Boys? On a Color or an Advance?<br />I&#039;ve made some songs that have a shit ton going on and make it hard to move the cursor while playing, but never that or crashing or anything.</p>]]></description>
			<pubDate>Sun, 04 Nov 2012 01:12:26 +0000</pubDate>
			<guid>https://weeklybeats.com/forums/post/86331/#p86331</guid>
		</item>
		<item>
			<title><![CDATA[LSDJ Problem]]></title>
			<link>https://weeklybeats.com/forums/post/86330/#p86330</link>
			<description><![CDATA[<b><i>MLDVR says:</i></b><p>I dont know where to ask about this so i&#039;ll ask here.</p><p>Lately when i&#039;ve been playing my LSDJ tracks on my original Game Boy in Song mode, it seems to have a habit of slowing down and freezing up the interface and when it unfreezes it speeds up real quick. I only use the original Game Boy to record so this is a bit of an issue. Would it be because i have too many compositions on my LSDJ cartridge or is it just too much stuff happening for the Game Boy to handle? Is it just a unique problem with my particular Game Boy? I dont have this problem on any other of my Game Boys, just the brick one. </p><p>Thanks.</p>]]></description>
			<pubDate>Sat, 03 Nov 2012 08:14:26 +0000</pubDate>
			<guid>https://weeklybeats.com/forums/post/86330/#p86330</guid>
		</item>
	</channel>
</rss>
