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WeeklyBeats.com / Music / electronic_tiger's music / Zero To Hero | Electro Techno to play WipEout to

Zero To Hero | Electro Techno to play WipEout to

By electronic_tiger on June 28, 2026 4:36 pm

Electro techno to play WipEout to. With a bit of an Orbital influence this week. A long, dramatic journey that slowly unfolds. Ramping up the intensity. After concentrating on just the Analog Rytm the last few weeks. I wanted to do something with more sounds this week. So I dusted off some synths, and went to town. Lot of layers, lots of synths. Probably a bit too many, really. The mix could use some more time and attention. And I'm not entirely pleased with the last melody. I feel it's a bit too rigid. Could have used a bit more syncopation. But alas, I ran out of time.

As always, any and all feedback is welcome.

This is a track alright! Threw me for a loop on several occasions. In the first few minutes I felt like it lacked a bit of "oomph" in the kick and lower register, but then it worked better in later parts of the track. It can be hard to make it gel everywhere when it changes a lot sound- and intensity-wise.

"A lot of layers and lots of synths" for sure wasn't an understatement. Lots of interesting buildups and a well received break at 5:30. Love the build from the break going through 6+mins. Interesting stuff with the reversed-sounding sounds as well. I also dig the way you end it - one more long build into an abrupt stop. Worked well.

I was hooked as soon as the arp came in. this track is quite the journey like you said and it feels like quite a few ideas rolled into one or a DJ set playing through a few tracks. feels like the different sections could be strong tracks by themselves too if you should ever want to break them apart. the first section is my personal favorite. cant stop bobbing my head to the bass and the arp.

peak is ~1 min mark for me where I imagine it'd go super well on the club floor!

So good and energetic, I love this kind of music is perfect for games, something I also sometimes try to achieve, you nailing it so well heart

How are you making this?
Def wipeout vibes
Flying and driving

Music for Wipeout is the best kind of music.

I'm sure many of us got into electronic through those incredible soundtracks of the 90's

I can totally imagine you blasting around a futuristic track to some of this stuff.

Also weridly has a kind of knightrider vibe from about 1/3 in which frankly I am all about.

Love the Megabuild at 5 mins as well it's just full on finishline HYPE!

gesceap wrote:

How are you making this?
Def wipeout vibes
Flying and driving

Thanks, I'm happy the wipeout vibes come across!

The TLDR answer would be; layer by layer with hardware.

The long answer is that in this case I was playing around on the keyboard coming up on that Knightrider-ish melody. That sets the mood. Then I thought about the bassline. Which is actually the same contour over and over again. I do transpose it when necessary. But the basic shape remains the same in my tune.

Add a very basic four to the floor drum pattern and there is the start of the tune. Then it's a matter of thinking about what do I need to do to keep this interesting. Then make a few more sections the same way until I'm happy with the arrangement.

At this point everything is just Live's stock plugins. Only adding minimal automation as guide for myself. So I know what I'm planning to do once I feed out things to my hardware synths and drum computers. Once I hit that stage, I'm performing with the synth. Tweaking the sounds continuously as things go along. I find this especially important for the drums. Keep changing the parameters.

For example, when the drums intensifies there are not only more midi notes. But I'm also increasing the decay on the kick drum and hihats. So the sound gets bigger and fuller. I do that with all the synths for what I think is appropriate for the section.

That's where, for me, the magic lies in hardware synth. I don't think they necessarily sounds better. But the tactile nature of them allows you to perform with them. Moving knobs and sliders with your finger is just different than clicking with your mouse.

Then that audio is replacing the Ableton plugins. Or sometimes augmenting it by combining the hardware synth recording with the plugin. If I do use plugins I do run them through my outboard gear. Which is a fancy way of saying my cheap Mackie or Ibanez mixers. And/or a bunch of cheap compressors, cheap reverbs and cheap guitar pedals.

Then it's a matter of listening out for anything that I can add, or especially take away. But for me it starts with the initial composition (and arrangement). That needs to be good and engaging. Even with dorky sounds and minimal automation. Everything else is just icing on the cake.

Does this answer your question? Or if there is anything else you'd like to know, feel free to ask!

qp wrote:

Thanks you qp! I'm very happy to hear that. I was worried about the kick being too lackluster at the start. And that it would be off putting for people. But it just didn't work at it's 'normal' volume. As it had nowhere to grow to.

And yes, in many ways this track is multiple tunes in a row. Each with their own mixing requirements. Which definitely makes it more of an effort. But that's also what's fun and interesting about, for me anyway. Same with the many layers. It's a lot more effort, but worth it, I think.

monstret wrote:

Thank you monstret! I always very much appreciate your comments! I'm happy to hear that you enjoyed it. And yes, it's definitely like multiple tunes rolled into one. Even though they are strongly connected thematically. Thanks again for listening and commenting!

Coldsushi wrote:

Thank you Coldshushi, I'm happy to hear that you think I'm nailing it! I'm also very appreciative that you stopped by, listened and commented. heart

NickLong wrote:

Thank you Nick! Yes, it's quite Knightrider-ish, indeed. I was playing around on the keyboard. This is just what flowed out. And then it dawned on me that I was very close to the Knightrider. That theme song also primed my brain for electronic music at an early age. And the Wipeout games made damn sure that electronic music would become a mainstay in my life.

The design of the WO games by the The Designer's Republic also had a lasting effect on my visual tastes.

Anyway, I'm glad that you felt the hype. That was very much the intention. Thanks again for listening and commenting, much appreciated!

Oof, there's a lot of diversity in this track!
Nice job on glueing everything together to get a comprehensive track.

HUGE track. Must've taken a ton of time to put something this detailed and long together. Amazing work for one week!

Sadly I still haven't played WipEout this year haha, I should do a marathon session during the holiday with your tracks in the background.

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