DISSOLUTION
By Earp Lug on July 7, 2026 6:19 pm
I took a little break from this project because I kept getting opportunities to perform live concerts. I did NAPKiNEAtER, MAXXONAXXE, and Ollvvlla shows over the past few weeks, and in between I helped create several visual albums or edited live recordings. I feel like that was enough music for me for that period, and now I'm excited to get back into this project.
For this week, I wanted to experiment with feedback loops as a form of musical instrument. My buddy Joe lent me an Alesis Sample Pad 4 and Boss DD-20 Giga Delay that really go hand-in-hand to make interesting drum beats. I set the delay to be a little longer, and turned the feedback up all the way on the "Standard" mode. As it played back, I twisted the tone knob back and forth to add a little more texture to the drums.
Next, and without listening back to the drums, I recorded my classic Stylophone into both my Monotron Delay and Stylophone CPM-DS2. I played a single note, then let the two different delay functions create their own beats to create this weird sort of polyrythm. I recorded in stereo, with the Monotron playing into the right ear and the DS-2 playing into the left. The Monotron almost immediately cascaded into noise, which I attenuated with the cutoff function. The delay on the DS-2 was a little cleaner, but its speed was being attenuated by the very slow LFO. I had to maneuver the feedback a little bit to keep it steady without either blowing out or totally fading away until the end. I let these two play for approximately the same amount of time as the drum recording.
Finally, I played a single note on my Sonicware Liven Ambient 0 into its digital delay. I then sped it up and slowed it down until it was making this weird glitchy beat, which I recorded for a little longer so it could just come into the mix once it was in its final glitchy form. In post, I panned this one left and right to counteract the above feedback loops coming in and out. I also panned the noise of the Monotron delay to be centered once everything else fades out, and compressed the drums so they would be a little more equal in their punchiness.
For the video, I recorded some dead flies on my iPhone X. I had the camera totally zoomed in, and it was able to focus similar to a macrolens. I actually filmed the flies first, but the runtime ended up being just a little longer than the music for the video, so I did minimal editing. After lining up the video to the music, I then flipped the image, combined them with the brighter color opacity function in Premier Pro, added contrast, inverted the colors, and then duplicated these videos again. I offset the second video a little on the timeline and reversed the speed so there would be even more elements moving around in the video. The only intentional time editing I performed was aligning the first cut with the first drum beat, and ending the video when it had faded to black naturally. The rest was pure luck that the audio and video lined up how they did.
https://youtu.be/hLiHKvi8LMk
Audio works licensed by author under:
CC Attribution Share Alike (BY-SA)