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WeeklyBeats.com / Music / DonutShoes's music / Shade Harvester

Shade Harvester

By DonutShoes on June 23, 2024 11:15 pm

Little midtempo track I made in Bitwig Studio. Started in Bitwig's modular environment, The Grid, making the glitchy, popping percussion heard in the beginning. I then started playing around with some heavy distortion to make some gnarly bass sounds. Overall I'm really pleased with this, might even give it a full release soon.

This sounds BOMBASTIC! Could easily imagine the first part scoring a trailer

Dark and dirty, I love it. I feel like distortion gets overlooked in synth productions for some reason. Love to see it.

LeBernd wrote:

This sounds BOMBASTIC! Could easily imagine the first part scoring a trailer

Thanks! I agree, and I'll have to keep in mind the techniques I used in case I get a trailer scoring gig



ENC_ wrote:

Dark and dirty, I love it. I feel like distortion gets overlooked in synth productions for some reason. Love to see it.

I kinda just recently started leaning into it for sound design and it's crazy how far you can get by just slamming a sound into wave shapers and clippers. Also putting reverbs and delays before distortion is unlocking a lot of new stuff for me

I really dig the sound design in this track... exactly the kind of dark gritty bass music perks my ears up. I really like the little bit of (guessing spring?) reverb tail on the bass sound around 0:40... gives it a really nice metallic/industrial vibe.  And the "OH" sound at 1:00 ( ˘ ³˘)و

DonutShoes wrote:


I kinda just recently started leaning into it for sound design and it's crazy how far you can get by just slamming a sound into wave shapers and clippers. Also putting reverbs and delays before distortion is unlocking a lot of new stuff for me

Hell yeah. That's the way to go. Have you tried guitar amps (simulated or other wise)? I have had some good results out of those too. I also like using tape emulators to the reverb to distortion combo. The wow and flutter with the natural saturated compression adds a nice flavor.

Napear wrote:

I really dig the sound design in this track... exactly the kind of dark gritty bass music perks my ears up. I really like the little bit of (guessing spring?) reverb tail on the bass sound around 0:40... gives it a really nice metallic/industrial vibe.  And the "OH" sound at 1:00 ( ˘ ³˘)و

That spring-y reverb sound was a happy accident! It's just the tail of Bitwig's stock reverb plugin going through a bunch of distortion. I actually thought about taming that to remove it or make it less noticeable but I think I'll leave it in since you liked it!



ENC_ wrote:

Hell yeah. That's the way to go. Have you tried guitar amps (simulated or other wise)? I have had some good results out of those too. I also like using tape emulators to the reverb to distortion combo. The wow and flutter with the natural saturated compression adds a nice flavor.

I haven't messed around with amps or amp sims yet, although a friend recommended that I try cranking the preamp on my interface to get some cool distortion and I'm excited to try that. And ooooh I'll have to try using SketchCassette II in my distortion chains next time!!!

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