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WeeklyBeats.com / Music / davelacorneille's music / Unreal Is Fair, Unfair Is Real

Unreal Is Fair, Unfair Is Real

By davelacorneille on April 12, 2026 11:51 pm

Reality doesn’t care.

Audio works licensed by author under:
Copyright All rights reserved

Nice crying/singing synth, combined with that rumbling bass, so good!
The intro beeps are a bit much for people with tinnitus, so I had to skip that part, but I'm glad I didn't just click away, the rest of the track is fire!

Really cool track! Yeah the bass is sick and I usually don't like big "waterdrop" percussive sounds (don't know what it's called lol) but it works so well for this to break up the beat a bit

Really like this! Bass is wicked.

As_Yoesual wrote:

Nice crying/singing synth, combined with that rumbling bass, so good!
The intro beeps are a bit much for people with tinnitus, so I had to skip that part, but I'm glad I didn't just click away, the rest of the track is fire!

Thanks! I'm glad you stuck with it despite the intro.

That's actually useful feedback about the beeps. I don't have tinnitus myself, so it's easy to overlook how certain frequencies can be unpleasant or fatiguing.

And thanks for the kind words about the synth and bass. That contrast between the crying lead and the rumbling low end was one of the main ideas behind the track.

tired_moniker wrote:

Really cool track! Yeah the bass is sick and I usually don't like big "waterdrop" percussive sounds (don't know what it's called lol) but it works so well for this to break up the beat a bit

Thanks!

I know exactly which sound you're talking about, and "waterdrop" is actually a pretty good description. I wasn't sure if it was going to be too much, so I'm glad it ended up adding a bit of movement instead of becoming distracting.

And thanks for the bass comment. That bass line was one of the first things that clicked when I was writing the track, and everything else kind of grew around it.

graem wrote:

Really like this! Bass is wicked.

Thanks! Glad you liked it. That bass line was one of the first ideas in the track and everything else grew around it.

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