Sound Refraction
By BTS on September 23, 2012 8:30 pm
The main chordal sounds were created in Chordbot. The rendered file was then taken in Audacity and expanded with Paulstretch. Afterwards, I took the sample into Renoise and spliced a copy of the stretched file. With the original stretch on one channel, I took the spliced copy on another channel and used the Multitap Delay to add the "Refracted" Sounds. I based the track on a recent trip to the city, and the refracted sounds I heard while walking.
Audio works licensed by author under:
CC Attribution Noncommercial No Derivative Works (BY-NC-ND)