Weeklybeats is a 52 week long music project in which artists compose and publicly release 1 song a week for the entire year.
Starting January 1st 2024 GMT each participant will have one week to upload one finished composition. Any style of music or selection of instruments are welcomed and encouraged. Sign up or Login to get started or check our FAQ for any help or questions you may have.

Desol8

By Ashtom on July 26, 2020 10:33 am

Remember when I wrote that I'm going to produce more ambient tracks? Well, I lied! I was jamming on the train this week and came upon that motif and I stuck to it until I got this result. It's definitely a bit more melodic than the previous 2 tracks but I think it still has enough ambiance.
I recently made some new patches with the Deluge, especially using single-cycle waveforms (which made my instruments sound a bit less electronic and hopefully a bit more organic) and decided to finally save them as patches for future use. I realise this was a good idea because when I'm crafting a new sound, I can still re-use those patches as a basis and it allows for more personal sound design.
Thanks for your feedback and have a nice week!

I'm not sure if I can trust you anymore, but with sounds like these, you can get away with a lot worse.

Love the percussion. It's a bit subtle but it really keeps the track moving. So awesome that you're making patches on the Deluge. It's something I'd like to work my way towards, too.

Devieus wrote:

I'm not sure if I can trust you anymore, but with sounds like these, you can get away with a lot worse.

Thanks for your indulgence!

hent03 wrote:

Love the percussion. It's a bit subtle but it really keeps the track moving. So awesome that you're making patches on the Deluge. It's something I'd like to work my way towards, too.

Well I made synth patches on the Deluge from the start but what's new now is that I get a bit more professional by saving them as reference for future patches. Also, I used mostly basic waveforms for the oscillator until now and now using single-cycle waveforms allows me to create sounds with more texture.

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