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Punch It Out

By Anon_Buster on May 2, 2020 11:38 pm

Another chip rock song. The guitar work is sloppy--my apologies. The guitar stands out too much at times I couldn't find a way to push it back in the mix without, despite automating the guitar levels over each section.

I tried taking some advice and differing the sound of the synthesizers, but I realized that a lot of what I wanted to do possibly could be done with more interesting synthesizer sounds and less synthesizer compounding. I'll be trying that approach next week. Less instruments may be more. Though, they will use more effects and modulation. So, more effects may be more, as well.

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It's really interesting to me the way you're playing and experimenting with what I think of as two very different styles. I'm surprised how well the real instruments blend with with the chiptune patterns, and think there's still a lot to play around with here. Admittedly, it does feel at times like you're not sure what you want to stand out in the mix, but I think with some playing around you'd be able to find a happy middle ground (I struggle with this a lot, so I guess it's something I might be sensitive to?) Really dig the guitar solo!

Really enjoying the guitar/chip combo again this week.  Especially when that lead synth melody kicks in.  The chord progression change adds to the dramatic pace too.  As far as you trying to deal with the guitar levels, I think they're fine but mayhaps moving the guitar slightly to one particular side or opposite the synth might help you find what you're trying to achieve?  The bassline is the secret ingredient in this though and keeps it altogether.  Far out guitar solo at the end.  Shred away!

I don't think it's the volume that makes the guitar stand out in this one, but rather its pitch occupying an otherwise empty space. You could definitely pan some things around a bit though.

hent03 wrote:

It's really interesting to me the way you're playing and experimenting with what I think of as two very different styles. I'm surprised how well the real instruments blend with with the chiptune patterns, and think there's still a lot to play around with here. Admittedly, it does feel at times like you're not sure what you want to stand out in the mix, but I think with some playing around you'd be able to find a happy middle ground (I struggle with this a lot, so I guess it's something I might be sensitive to?) Really dig the guitar solo!


This helped me realize that I really didn't settle on what needed to be heard and what needed to sit back in the mix. The guitar stayed busy for too long and needed to go back to supporting the track more often than it did at the end. Thanks for that wisdom.


Tone Matrix wrote:

Really enjoying the guitar/chip combo again this week.  Especially when that lead synth melody kicks in.  The chord progression change adds to the dramatic pace too.  As far as you trying to deal with the guitar levels, I think they're fine but mayhaps moving the guitar slightly to one particular side or opposite the synth might help you find what you're trying to achieve?  The bassline is the secret ingredient in this though and keeps it altogether.  Far out guitar solo at the end.  Shred away!


I like to mix in mono, so I can see how poorly I'm mixing, then focus on moving things, but I couldn't ever get the guitar right. I realized that the low-mid range had been boosted and was sticking out way too much. When I pulled it back, made more cuts in the synthesizers near the upper-mid range, I was able to level the EQ (removing the muddy low-mid range guitar sound), and clarify the guitar.


Devieus wrote:

I don't think it's the volume that makes the guitar stand out in this one, but rather its pitch occupying an otherwise empty space. You could definitely pan some things around a bit though.


I'm not the best at panning sounds. I like everything to feel in center and haven't found a way to pan things without noticing one ear has a little more of a particular frequency. The guitar did have a little muddiness in the low-mid that I could cut before mixing the upper-mids into the main synths. That seemed to help it sit in the mix a lot better. Thanks for the suggestions, as always.

60% panning is usually enough to make it feel like it occupies a space without losing touch of the center stage feeling. You could try anything lower though. You could also try stereo reverb.

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