Rise of the Osteomancer (Just Don't Call Him a Necrogolemancer!)
By A Thorny Succulent on April 6, 2014 7:23 pm
Trust me, he hates it.
So I missed the last two weeks (finals and moving made things a bit difficult), but the songs for those weeks are finished now (they will be posted somewhere once I get an unlimited soundcloud account, find a good free music hosting site (preferably experimental / chiptune related), or finish my 100 songs this year and post them all on a compilation on bandcamp).
Speaking of which, this track marks number 26! Woohoo! Technically I've written more than 26 because I've been doing a bunch of songs for my games and some stuff for compilations, but I'd like to keep that separate from my 100 tracks.
Unfortunately I'm falling behind a bit, but I was able to catch up a bit this week when I wrote 3-4 songs. I'm trying to get into writing more without drums or percussion (mostly to get into more atmospheric and less distracting music for my games), so the first few songs I wrote this week didn't have percussion.
Obviously that's not true for this track, which ended up becoming one of my character tracks. This one is featuring Daegel-Bruhz and is written in 5/4. There's a period in the song where I use polymeters (5/4 over 7/8 at 1:07 - 1:40, also a bit of 5/4 over 3/4 at 1:45 - 1:49). I have a lot of fun using these songs to learn how to apply specific aspects of music theory, I'd like to write a song that compares the difference between polymeters and polyrhythms sometime soon, maybe for next week .
Boy I talk a lot. Oh well.
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