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Vionok

By vmuriel on January 22, 2012 12:13 pm

Four samples,

1 //
piano

2 //
y = sin( frame*0.005 )
y = y * (1-(frame / 44100))

3 //
t = frame * 0.9
y = 0.6 * sin( 1.0*t ) * exp( -0.0002*t )

4 //
t = frame * 0.00115           
y = 0.6 * math.sin( 0.3*t ) * math.exp(-0.008*t)
y = y + (   0.3 * sin( 2.0*t ) * exp( -0.010*t )   )
y = y + (   0.1 * sin( 1.0*t ) * exp( -0.15*t )   )
y = y + 3.3 * pow( y, 2 )
y = y * ( 0.9 + 0.1*cos((50*10)*t) ) 
y = y * exp( -20*cos(t*50) ) + y
y = y * 0.0000000005

This submission is licensed by author under CC Attribution Noncommercial No Derivative Works (BY-NC-ND)

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January 24, 2012 9:51 pm

Really neat. The tones at the end were fantastic.

January 25, 2012 1:18 am

what was this made with? yikes

January 25, 2012 7:28 pm

math is cool smile

January 31, 2012 6:47 pm

Savage smile Very cool. Would like to know the programming environment you used too

February 1, 2012 1:49 am

Hey guys, just playing with Renoise.

I was using LUA to create some samples from scratch ... yep, math is really cool.

February 7, 2012 2:14 am

I like it.  Dig the tones!

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