Weeklybeats is a 52 week long music project in which artists compose and publicly release 1 song a week for the entire year.
Starting January 1st 2024 GMT each participant will have one week to upload one finished composition. Any style of music or selection of instruments are welcomed and encouraged. Sign up or Login to get started or check our FAQ for any help or questions you may have.

Singularity

By Martiln on June 2, 2016 12:43 pm

Overall pretty happy with this week's submission, even if it is a little similar to some tracks of the previous few weeks (I realised about half-way through that it was super similar to Frostbite...Oh well). Despite how much I've been enjoying working in these more dance-y styles, I'm keen to do show you guys some different stuff, maybe starting next week, we'll see....
While you wait for that though, I hope you enjoy this week's submission! big_smile

P.S. For those of you who were interested, I didn't get around to making a video walkthrough of one of my tracks this week, I'll try my best to get one done next week though!

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Love it! Awesome dance track. Love that talking bass wowow sound. Very powerful.

NWSPR wrote:

Love it! Awesome dance track. Love that talking bass wowow sound. Very powerful.

Thanks! Yeah I was pretty happy with the bass sounds in this track. Glad you enjoyed it! smile

Video walkthrough would be killer.  Please entitle it: "HOW TO BE GODLIKE, A MARTILN TUTORIAL"

One idea would be to mix it into Frostbite!  That could be cool.  Nice track title as well smile

I love that bass sound! bit daft punk-y ... how did you do that?

orangedrink wrote:

Video walkthrough would be killer.  Please entitle it: "HOW TO BE GODLIKE, A MARTILN TUTORIAL"

One idea would be to mix it into Frostbite!  That could be cool.  Nice track title as well smile

Hahaha, thanks Orangedrink! I really hope I'll be able to get a video walkthrough done this weekend and out next week, but it's a pretty hectic time at the moment so we'll have to see. Glad you like the track! smile

Ipaghost wrote:

I'd love to say I know where that gif is from, but sadly I don't...

dj someguy wrote:

I love that bass sound! bit daft punk-y ... how did you do that?

Thanks! Depends which bass sound you're talking about. The main one was done using Analog (Ableton's native virtual analog synth) and the wubb-y ones are done using Operator (Ableton's native additive/FM synth). The main one was basically some massive detuned saws with a fair amount of distortion and compression, all the wubb-y ones were made fairly differently. For the 'wow' bass the trick is using downsampling (I did this with Ableton's Redux effect)and just playing around with the amount until it sounds nice, then applying some filter modulation to get some more wub, because the more wub the better!
I should be getting a video walkthrough of this track up soon where I'll go through a little bit of the sound design which might be able to shed some light on anything that was unclear about my fairly simple explanation just then. smile
Thanks again for listening, I'm glad you enjoyed it!

Martiln wrote:


Ipaghost wrote:

I'd love to say I know where that gif is from, but sadly I don't...


Ender's Game, here is the full movie in gif format.

Martiln wrote:
orangedrink wrote:

Video walkthrough would be killer.  Please entitle it: "HOW TO BE GODLIKE, A MARTILN TUTORIAL"

One idea would be to mix it into Frostbite!  That could be cool.  Nice track title as well smile

Hahaha, thanks Orangedrink! I really hope I'll be able to get a video walkthrough done this weekend and out next week, but it's a pretty hectic time at the moment so we'll have to see. Glad you like the track! smile

Ipaghost wrote:

I'd love to say I know where that gif is from, but sadly I don't...

dj someguy wrote:

I love that bass sound! bit daft punk-y ... how did you do that?

Thanks! Depends which bass sound you're talking about. The main one was done using Analog (Ableton's native virtual analog synth) and the wubb-y ones are done using Operator (Ableton's native additive/FM synth). The main one was basically some massive detuned saws with a fair amount of distortion and compression, all the wubb-y ones were made fairly differently. For the 'wow' bass the trick is using downsampling (I did this with Ableton's Redux effect)and just playing around with the amount until it sounds nice, then applying some filter modulation to get some more wub, because the more wub the better!
I should be getting a video walkthrough of this track up soon where I'll go through a little bit of the sound design which might be able to shed some light on anything that was unclear about my fairly simple explanation just then. smile
Thanks again for listening, I'm glad you enjoyed it!


Thanks a lot man, I think I get it smile

Excellent massive and dreamy dancetrack!

m2K7 wrote:

Excellent massive and dreamy dancetrack!

Thanks! Glad you enjoyed it! smile

Sounds massive. Really nice work!! I'm really eager to listen to some different sounds from you. Really impressed with your danceable tracks, it seems that you could achieve really interesting results in other genres smile

laguna wrote:

Sounds massive. Really nice work!! I'm really eager to listen to some different sounds from you. Really impressed with your danceable tracks, it seems that you could achieve really interesting results in other genres smile

Thanks Laguna! I tried something a little different with my Week 23 track and didn't use any drums. It's still in a similar vein sound-wise, but no drums, so it counts as different to me. tongue

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