Weeklybeats is a 52 week long music project in which artists compose and publicly release 1 song a week for the entire year.
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Re-cycle

By kevanatkins on February 7, 2016 8:56 pm

Track is centred around a 23 and 1/2 beat cycle played on a singing bowl prepared with a bunch of screws. Then that sound is treated through the abuse of Ableton's time-stretching sent out three different signal paths, which treat select frequency bands at certain thresholds turn one instrument into three different sounds which can be addressed depending on how the bowl is played.


The rest is from a huge stockpile of samples, which I salvaged from an 40 minute long improvisation with Simpler with one sample loaded: that sodding singing bowl again struck once with a mallet. Time to put the bowl away now.


I think I've stretched that bowl thing as far as I can for now. Next four weeks, I'm hopefully going to be doing something completely different to what I have been doing.

Very cool track, you got lots of good sounds from that bowl! Well done.
(I think I must dig out my own singing bowl to see if I can do a singing bowl track myself one of these weeks)

Man your processes are awesome but always yield such practical/interesting results. Though I don't know how much you experiment etc.

Plantrain wrote:

Very cool track, you got lots of good sounds from that bowl! Well done.
(I think I must dig out my own singing bowl to see if I can do a singing bowl track myself one of these weeks)

Definitely do it. The bowl is apparently to help you get to sleep. It was a gift from my mum last year since I've had trouble getting to sleep ever since I was a kid. Though, it seems like it has achieved the opposite of its intended effect by keeping me up at the most unholy of hours playing it, preparing it and processing it. There's a wealth of fun to be had with one. It's probably about time I put it away.

Lyons wrote:

Man your processes are awesome but always yield such practical/interesting results. Though I don't know how much you experiment etc.

Experimentation has always been key to the way I work, even if indirectly. Even if I'm doing something with a pretty predictable result, it has come from years of getting to know my tools and learning all the interesting way they react or even malfunction, which I especially like. That reminds me, I really need to finish that last movement of your piece so I can see how it will make you malfunction. tongue

This sounds awesome, and it's a way of working in Live that's rather different from the way I've done things--inspiring!  Great track with a lot of twists and surprises. Totally great.

onezero wrote:

This sounds awesome, and it's a way of working in Live that's rather different from the way I've done things--inspiring!  Great track with a lot of twists and surprises. Totally great.

Thanks! That's the wonderful thing about Live. Even within its constraints, it lends itself to bending its rules quite a lot. Its workflow is structured enough that you don't have to reinvent the wheel every time you want to create something, but open enough that you can devise your own way of doing things, even on a track-by-track basis.

Though, full disclosure, it's not all Live. I did the final arrangement and mix in Pro Tools. Live in this case was just generating the main materials and providing a basic skeleton for the form, which is often something I do to separate the tinkering and composition processes. Also, I tend prefer the editing features of Pro Tools for audio, even though I've been using Live for way longer.

beautiful glitchy bellish sounds

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