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WeeklyBeats.com / Music / cTrix's music / A4A II Release Candidate (Amiga 500)

A4A II Release Candidate (Amiga 500)

By cTrix on May 15, 2016 5:40 am

An early version of an Amiga track... an extended / rewritten version might end up on a release in the future.  It rushes though the track a bit - but I have a Eurovision party to go to tonight so y'know... #priorities!

I feel it's missing some epic tom fills, a second instrument with more call and response in the middle, better fill ins, a better modulation out of the chorus... and a more developed chorus section...  maybe even a new chorus vibe.  I dunno... let me know what you all think!

Spent about 6 hours on it so far.  All samples are 100% recorded by me from Korg Triton LE workstation.... yet it somehow still sounds 100% like an Amiga ;-)  Oh yes, and I processed this with verb / delays quite heavily but I love the effect of processed crunch.   big_smile


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May 16, 2016 1:53 am

!!!! -- That's some solid track already for 6 hours ! Looking forward to it's final.
So much crammed into 4 channels here, the percs are awesome. love that spin-down at the end.
Good to hear you got the AMMMMMMMMMIGGGGGGGGGA out again too smile

May 16, 2016 2:09 pm

this is so happy man, it cheers me up smile also, it sounds like you know exactly how you want to perfect it - you are truly a top notch musician, love your stuff!

May 16, 2016 3:28 pm

This track reminds me of the 80's music and the fusion with the chiptune melodies is simply beautiful combination!

May 16, 2016 3:28 pm

Love A for Amiga, love this one as well smile
Maybe you can sneak in a cheeky neapolitan 6th, idk I'm crazy. Excited to hear the final version too (>*-*)>

May 16, 2016 3:54 pm

Perfect 80´s feeling smile

May 16, 2016 4:15 pm


May 16, 2016 4:25 pm

I actually got A4A last week, as I'd never heard it before! Synchronicity (^^

May 16, 2016 9:24 pm

Man - I gotta make some amiga tunes now. Love this!

May 16, 2016 9:36 pm


I can jam to this! Fav'd!

May 18, 2016 8:25 am

fun track!

May 20, 2016 8:55 pm

i'm totally on rainbow road listening to this.  full of adventure!  wonderful track.

>I feel it's missing some epic tom fills,
maybe just a few

>a second instrument with more call and response in the middle
I like the way you have it

>a better modulation out of the chorus... and a more developed chorus section...  maybe even a new chorus vibe
I like it how it is!

I would do a reverb-outro for that "instrumental" last section - slowly increasing the reverb

May 22, 2016 11:57 pm

So dance dance.  Love it! Those chops rock. Great key shits too make really fun.

May 23, 2016 12:41 am

Probably I wouldn't be here if you've played this to my 14 y/o self from an Amiga Cover disk, because I'd died and went to chiptune heaven!!!

So cool and technically chanelling! it reminds me of the almost mythic score from Team 17's "Pinball Fantasies" series. Amazing use of such limited platform.

I'm still polishing my Amiga 600 and giving it new life: how do you sample into the Amiga? I know edit on the Mac and convert everything with GNU's sox. Do you prepare your samples outside or make everything inside de Miggy?

May 23, 2016 1:28 am
laguna wrote:

So cool and technically chanelling! it reminds me of the almost mythic score from Team 17's "Pinball Fantasies" series. Amazing use of such limited platform.

I'm still polishing my Amiga 600 and giving it new life: how do you sample into the Amiga? I know edit on the Mac and convert everything with GNU's sox. Do you prepare your samples outside or make everything inside de Miggy?

Yeah - blazier^TBL is a massive influence on my tunes. (wrote music for tons of Digi illusions games)  I deconstructed his pinball dreams tunes to learn how to track actually.  Hopefully will have some beers with the guy next year ;-)

I personally prep all my samples in Cool Edit (well, Audition 1.5... last real version!) and bring them into OpenMPT.  I lay out my tracks from here and do most composition, then take it to the Amiga to do all the hardware fussy stuff like vibrato tweaks, tickling loop points, checking out how different sample rates sound... and of course mixing a tune fine adjustments.  Sampling into the Amiga you can do with something like a GVP DSS8 or other similar parallel port sampler - they are all very similar in design! :-)

May 23, 2016 1:41 am
cTrix wrote:

Yeah - blazier^TBL is a massive influence on my tunes. (wrote music for tons of Digi illusions games)  I deconstructed his pinball dreams tunes to learn how to track actually.  Hopefully will have some beers with the guy next year ;-)

I personally prep all my samples in Cool Edit (well, Audition 1.5... last real version!) and bring them into OpenMPT.  I lay out my tracks from here and do most composition, then take it to the Amiga to do all the hardware fussy stuff like vibrato tweaks, tickling loop points, checking out how different sample rates sound... and of course mixing a tune fine adjustments.  Sampling into the Amiga you can do with something like a GVP DSS8 or other similar parallel port sampler - they are all very similar in design! :-)

I see you hang up with Demoscene royalty... Give also iLKke my regards!!!

Thanks for the tips. Glad to see someone gives OpenMPT some love. I've never been that good (well, you're not good... you're awesome!) but it's a start to approach the system. Still building some "contemporary" sample disks with some Teenage Engineering PO12 samples and such. I've got two basic A500 systems with 1 meg RAM and a hard drive A600 with 2 megs.

Was thinking about going the AROS route to make an ultra portable retro setup, though AHX won't run properly under emulation when you mess with too much effects. Tried MorphOS... excellent interface, don't like the philosophy of the developers). HAve you ever gone the emulation route?

May 29, 2016 2:10 pm
laguna wrote:

give also iLKke my regards!!!


Certainly will!  I should be up in Sydney in a couple of weeks time - I often stay with him up there :-)  Amazingly talented dude.

laguna wrote:

Was thinking about going the AROS route to make an ultra portable retro setup, though AHX won't run properly under emulation when you mess with too much effects. Tried MorphOS... excellent interface, don't like the philosophy of the developers). HAve you ever gone the emulation route?

Naaa; I've always just used a 1200 or 600.  Occasionally a 500 although I still think the 1200 sounds the best :-).  The 600 should run AHX really well.  I'd pop a CF adapter in that and use that :-)

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